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rated 4.44 / 5 stars
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Adventure - Other

Credits & Info

Jun 21, 2011 | 11:10 AM EDT

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Hidden Item 1 50 Points Find the hidden item in Felix's Hideout
Hidden Item 2 50 Points Find the hidden item in The Infected Waterway
Hidden Item 3 50 Points Find the hidden item in Mama's Nest

Author Comments

*Thanks to everyone who helped give Skinny a Daily First Place! :D
**Thank you Tom and the rest of the NG staff for the Front Page!

Once Coma was completed, I figured I would make another game just for kicks. It turned out this game took up more of my time than two semesters of college. Anyways, I hope everyone here at NG has fun playing :)


Also, what's always fun is discussing your thoughts on the meaning of the game. I sure know what it means, but what about you?

UPDATES/BUGS (upon update approval from NG staff):
1) Both ASWD and Arrow Keys will work.
2) No more getting stuck behind doors.
3) Easier game-play experience.
4) As for those of you experiencing sticky keys in Internet Explorer, a friendly user called bubblecue says
the simple solution is to go to the tools tab on internet explorer and click on internet options. Then you click on the security tab and uncheck enable protected mode and then click ok. turn back your protected mode when you are done playing. Hope that works!



Rated 3.5 / 5 stars


nice game but i got stuck standing on a laser beam without being able to turn it of again

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AtmosGames responds:

What level were you on? Where were you specifically? If you could tell me I could hopefully fix it :)


Rated 5 / 5 stars

Original, Challenging, and Entertaining

Didn't have time to finish, but what I saw of levels 1-3 was wonderful! I can tell that you put a lot of hard work into this. I also didn't mind the sporadic save opportunities - it made me work for what I did get done. Thanks for writing this!


Rated 4 / 5 stars

Missing a conclusion

It is, in my opinion, a nicely done game. Extremely fun, and undoubtedly enjoyable to watch. For the technical details it deserves a very high score.

However, as someone already mentioned earlier, the save system needs a refit since for now it's not very useful since there is no way to lose. Adding a "level select" to the menu with which we can replay a saved level would fix this.

I believe I understood the message, however the story as it is told seems to be lacking an adequate ending that would "wrap it up", sort to speak. So unfortunately, unless you're planning on a sequel, my score will have to remain only 8.

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Rated 4.5 / 5 stars


I have played your Coma before, Coma is good, sure Skinny is good, too.
But the only thing I feel pity is the End! I'd love to know what kind of system that mom lives, and Skinny is more harder than Coma.

I think this story very strange but it seems like a huge mystery secret behind, I really want to know what inside!

Your art is very special, it's silently, and beautiful.


Rated 4.5 / 5 stars

Excellent level design. (And everything else.)

Great atmosphere and all that, of course, but by far the most relevant aspect for me was the level design. It's exceedingly rare to see a puzzle-platformer like this with level design this good, even in commercial products. I particularly enjoyed the outdoors map with the moving platform and the lateral springs; I replayed the entire game just to do that level again.

(On which note, virtually the only reason this isn't a 10/10 is a fairly lacking save system. Being able to replay any completed level would save a lot of time. Shattering the globes doesn't do anything other than save the most recently played level; it doesn't keep any information regarding the specifics of that level, so why not just allow access from the main menu to every level with a shattered globe?)

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