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Uploaded
Jun 20, 2011 | 3:37 PM EDT

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Let's walk in my direction 5 Points Finish cam 4
Like a watermelon 5 Points Finish cam 8
Elevator moonwalking 10 Points Finish cam 20
Frustrating camera angles - The game 10 Points Finish cam 12
Lara croft style 10 Points Finish cam 19
Hello, nice to meet you 25 Points Finish the game
A real intruder 50 Points Collect all 15 orbs in one playthrough
Gimlet eyes 50 Points Finish the game in "Ghost Mode" (unlocked after first completing the game)

Author Comments

A mysterious character is caught in a hostile environment where security cameras watch her every step.
Use arrowkeys to move. It's dangerous, don't die too much.

Controls:
Arrowkeys (wasd) - move
M - mute
ESC - go to menu

The game autosaves progress.
Finish the game to unlock a new game mode.

Made by A Small Game (www.asmallgame.com) using Flare3D (www.flare3d.com) for 3d-graphics.

Enjoy!

Reviews


greenjordan10greenjordan10

Rated 5 / 5 stars July 28, 2011

It's sad how awesome this is

I very much enjoyed this game, the graphics were perfect for the simplicity of the game, very good change to what other platformers have been on here



snowlsnowl

Rated 5 / 5 stars July 31, 2011

Awesome concept

Can't believe this game is scoring 3.7
It has an outstanding atmosphere, the music and game architecture compensates the lack of a superb gameplay


People find this review helpful!

MikedabearMikedabear

Rated 5 / 5 stars July 27, 2011

A Trippy Surreal Throwback

Tons of fun. Enjoyed the camera style, reminded me most of the earily Resident Evil games. Enjoyed the puzzle sections, reflex sections, timing, and trail&error. Had some issues with depth perception at times but that made it all the more challenging and fun. Very imaginative levels, great game :) Maybe add a gun in the next one or a jump.



DavidMarchandDavidMarchand

Rated 5 / 5 stars August 9, 2011

Fascinating

I can't but give this thing the tens. It's creepy and fantastic, it makes you love it and hate it.

Sometimes you start a level with the girl in front of a wall, so the girl always hits it the first time one plays it. Players'll start all levels just keeping the up arrow key pressed, so my only recommendation would be to leave a clear corridor in front of the girl in every level starting point, so we can have her walking straight a few seconds while we analyse how to get her through the challenge alive.

I'm guessing the graphics would be pretty simple and empty if it wasn't for the distorting effect, so this is what I call a smart visual choice. The feel of the game is absolutely awesome. Maybe the first boss fight (with the small moving platform and the flying spikes that is, let's call it a boss fight) felt a little out of the main atmosphere, but that's just me.

The final boss is terrific. With this quality of 3D art, most monsters just look silly. But you, you actually pulled it off, it is great and exciting and, most of all, really frightening. I wouldn't dare to try ghost mode past level four.



HelikmaHelikma

Rated 5 / 5 stars July 27, 2011

Lol

The end actualy made me a bit nervous.