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Uploaded
Jun 20, 2011 | 3:18 PM EDT

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Author Comments

My first submission. More of an exercise in AS3 than animation; but enjoy it, nevertheless.

Once upon a time, in the land of Shapetopia, there lived a circle who was given a quest by a magic hexagon to slay the evil Star King and his minions. The circle had to traverse vast lands and discover new powers along the way. Or something like that. The circle wasn't very specific when he was telling me his story.

BG music courtesy of http://www.jewelbeat.com/
free/free-background-musi c.htm

Reviews


CloudEaterCloudEater

Rated 0 / 5 stars

What the fuck.

That was horrible. I wouldn't be surprised if you just copied the code from somewhere and so don't know how to tweak the game to make him move faster.
The graphics aren't good and the music is not pleasant at all.



DrSalvadorkDrSalvadork

Rated 2.5 / 5 stars

Omg he walks so fast xP

Lol, it's good for an experiment in AS3. I liked that you changed the background color at some parts.
He walks way too slow though, that's really annoying. The graphics weren't that great, but they were still good for an exercise. :)
In the end this is still more than what I can do with actionscript, so good job, and keep it up! I'm sure you could pull some really cool stuff off if you keep at it! :D



bashfrogbashfrog

Rated 3.5 / 5 stars

Good

If there was checkpoints, and a upgrade system, and mabye also a easier learning curve, this would be great. Don't stop trying, cause you'll be great someday.


MSGhero responds:

In due time...when I come back to this type of game, I'll make it much better. This was more of a test for me. Thanks for the encouragement!


SoapbubbleSoapbubble

Rated 2 / 5 stars

Really simple, but it works

I see how this can me really nice practice, but it's nothing special whatsoever. It's a simple sidescroller, with quite generic enemies, it doesn't have many flaws, but it could do a lot better.

Biggest issue for me is how incredibly slow you move. It feels tedious and takes forever to move along the map. The enemies are very generic, there really are only two unless you count the boss, which I found way to hard, mainly due to the very poor controls.

The level up system doesn't seem to do much, it heals me, and sure, it might make me stronger but there's not way for me to find that out without a damage counter of sorts. The game is so short that a proper level system wouldn't do much anyway, and leveling systems aren't normal in continuous 2D scrolles like this, unless it's separated in levels where you can upgrade in between.

The background music gets quite boring, the graphics are really, really simple, and the story is about as thin as it can get, all pretty important for an "RPG" sidescroller like this.

Cheers
KAG


People find this review helpful!
MSGhero responds:

Thanks for the review. My purpose for this was learning and getting used to AS3, but I'll keep those tips in mind for the future. I wanted to expand it, but I have a nasty habit of going overboard and burning out : (