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Mike Shadow I paid for it

rated 4.45 / 5 stars
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Credits & Info

Jun 20, 2011 | 2:22 PM EDT

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Author Comments

***WARNING*** Very adictive!! You will spend a million hours playing!

When THAT vending machine fooled Mike Shadow it was the begining of the Apocalypse! Hit the vending machine to be the strongest machine destroyer in the world! Collect money, upgrade your skills, use weapons, magic, cheerleaders and much more.


- Over 120 upgrades!
- Upgrade your base stats "Patience", "Stress", "Critical Chance" and "Money Chance" with 10 levels for each.
- Normal attacks include weapons, magic, natural disasters and much more!
- Bonuses to increase your strength and other stats!
- Special attacks with **too much** devastating power!
- Premium features only for main sponsor offer the most incredible and powerfull skills.
- Complete scores & stats system
- 15 achievements
- Highscores



Rated 4.5 / 5 stars


A instant queue would ruin the game, since clicking like crazy to don't waste patience is fun, and makes you identify with the character who is angry and hitting the machine XD but something like being able to use the numbers to use the abilities would be cool too, since it would be the same (instead of raging in the mouse button raging in the keyboard XD)

also, I hate that you can't use premiums if you aren't in Mochi Games -_-

reason why I give it a 9 instead of 10: %80 Premiums, %20 Keyboard use

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Rated 4.5 / 5 stars

A fighting game at its purest

When I first played this game, I "button mashed" and didnt think anything about it. Then I went to the upgrade pages and found out that this game had more depth than I thought, especially with the bonuses. It made me realize that this is, at its purest, a fighting game ^_^ and as with all fighters, there are connections with moves, supers, strategy, but most importantly, development of skills ^w^ even with one character, multiple play styles are allowed to be used by whoever, however they choose owo what im trying to say is... while this game encourages development, and in that it acquires depth ^w^ every new moves set feels like a new character, and unlockign is the treasure of this game.

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Rated 4.5 / 5 stars

Pretty amazing.

Please make more Mike Shadow games.

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Rated 2 / 5 stars

Basic Mechanic Fun Failure

I did not find this game epic. I did not find it addicting. I did not even find it all that enjoyable.
First, I am going to say what it got right in my opinion. Music was good, fit the mood I felt it was trying to convey. Sound effects were punchy, a good thing in a game. Animation was minimalistic, it's stick figures, but I have played several games with stick figures and it can work as an art style. That is why you got four stars from me, game, because I think about my opinions and am willing to give credit where I feel it is due. But here is the downside for me, the basic mechanic of the game, how it is played.
Basically, instead of controlling your ons screen avatar directly, you have several abilities with various cool downs on when you can use them. I think it is terrible as I never felt I was actually controlling the actions of little stick man. I was just pushing buttons.
Technically ,this is true of all games, but you should not feel this way when you are playing. It means immersion was not so much broken as shattered across the landscape like a doghouse after getting hit by an F5 (old scale) tornado. I never felt that visceral pulse of excitement that is 'fun' in a smashing things game. In conclusion, I felt this game tried to rip off a mechanic from an MMORPG meant to serve millions and put it in a single player game, and failed to bring the fun.
Apparently, many of you liked it, I didn't, and those are my reasons why.
Thank you.


Rated 5 / 5 stars