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Robinson Crusoe: The Game

rated 4.04 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Jun 20, 2011 | 2:25 AM EDT
  • Daily 2nd Place June 21, 2011

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Happy Shack 5 Points Reach full happiness in the happy shack without making any 'slip-ups'
Tool Finder 5 Points Find all 8 useable tools in the game
Survivor 10 Points Survive the cannibal attack
Always Energetic 25 Points Survive 10 days without dropping below 25% Energy
Fed Well 25 Points Survive 10 days without dropping below 25% Hunger
Forever Satisfied 25 Points Survive 10 days without dropping below 25% morale
Never Thirsty 25 Points Survive 10 days without dropping below 25% Thirst
Built All 50 Points Construct all 11 buildings within 10 days
Wilsooonnnn! 50 Points Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.




Rated 5 / 5 stars

plz ignore retard reviews on this being impossible

Many reviewers seem to have concluded that the game is too hard to be enjoyable. Granted, it's hard enough that no one is liklely to survive on their first playthrough. Or second, or third. But after a couple of playthroughs to really understand the mechanics, and a couple more to note where everything is and develop a strategy, the game is definitely winnable. I just wish there was at least a vicotry screen of you whooping the cannibals afterward.

Thank you for making a game that is actually fairly challenging, and please continue doing so despite the whining of the inept and their tendency to vote games down if they aren't able to finish them on the first or second try. Perhaps it's possible to make games difficult without having them ragequit after losing the first couple of times -- maybe have a help screen that pauses the game while they can look over a list of all the structures and their effects and their building requirements, or offer a new strategic tip after each time they die or something -- but that certainly goes beyond what would be expected of anyone in a gamejam timeframe.

BTW: no way I believe that this game could've been made in just three days :p


Rated 2.5 / 5 stars

could be AMAZING.

It has everything to be a great game, but when you reach the point in wich your stats start running out so damn fast, it sucks big time.
still, i like the idea a LOT

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Rated 4.5 / 5 stars

Good game

I would say that this game is not at all that challenging. All of the items are along the beach. Make sure you skin the deer before you take the meat and when you're cutting down trees make sure you get all the other items you need from it before taking the log. You can pause the game and feed yourself or use your bucket filled with water. So, the only thing to really worry about is happiness and sleep. I had plenty of time to get my fort up before the cannibals came. Build a house, it's superior in comparison to the hammock.

I loved the colors, and the character. I would have liked the dog to do something useful or to be able to feed it.


Rated 1 / 5 stars


Dude you need make the times that you can last longer! you are dying way to fast!

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Rated 4 / 5 stars

Nice game

Bullshit about hard,but most of items seems useless u just build fun with mags and then go fort
ezy enough but would be nice if it would be longer