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Robinson Crusoe: The Game

rated 4.04 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Jun 20, 2011 | 2:25 AM EDT

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Happy Shack 5 Points Reach full happiness in the happy shack without making any 'slip-ups'
Tool Finder 5 Points Find all 8 useable tools in the game
Survivor 10 Points Survive the cannibal attack
Always Energetic 25 Points Survive 10 days without dropping below 25% Energy
Fed Well 25 Points Survive 10 days without dropping below 25% Hunger
Forever Satisfied 25 Points Survive 10 days without dropping below 25% morale
Never Thirsty 25 Points Survive 10 days without dropping below 25% Thirst
Built All 50 Points Construct all 11 buildings within 10 days
Wilsooonnnn! 50 Points Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.




Rated 5 / 5 stars

Stupid Dog

Fun and challenging game but I hate the dog following me around not being helpful and not needing food or water.... not letting me eat it.

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Rated 1 / 5 stars

problems with it

the fact the game doesn't really have a tutorial guide is a bit irritating, allowing the player to just guess and play a couple times before they die within 1 or 2 days. No idea how to operate controls or construct buildings. Sure it's fun to make things difficult for a laugh. but when you want people to enjoy a game that makes it difficult on the start, it ruins the atmosphere and returned interest of future players. Try not to Frustrate your audience the first day and give them a list of objectives and a slower timer on the Water/Food/Happyness/etc.

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Rated 5 / 5 stars

Love it

But it needs like a survival mode or something where you try to survive as long as you can. After awhile i had everything built and had nothing to do. One of my new favorite games.

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Rated 5 / 5 stars

plz ignore retard reviews on this being impossible

Many reviewers seem to have concluded that the game is too hard to be enjoyable. Granted, it's hard enough that no one is liklely to survive on their first playthrough. Or second, or third. But after a couple of playthroughs to really understand the mechanics, and a couple more to note where everything is and develop a strategy, the game is definitely winnable. I just wish there was at least a vicotry screen of you whooping the cannibals afterward.

Thank you for making a game that is actually fairly challenging, and please continue doing so despite the whining of the inept and their tendency to vote games down if they aren't able to finish them on the first or second try. Perhaps it's possible to make games difficult without having them ragequit after losing the first couple of times -- maybe have a help screen that pauses the game while they can look over a list of all the structures and their effects and their building requirements, or offer a new strategic tip after each time they die or something -- but that certainly goes beyond what would be expected of anyone in a gamejam timeframe.

BTW: no way I believe that this game could've been made in just three days :p


Rated 2.5 / 5 stars

could be AMAZING.

It has everything to be a great game, but when you reach the point in wich your stats start running out so damn fast, it sucks big time.
still, i like the idea a LOT

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