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Jun 20, 2011 | 2:25 AM EDT
  • Daily 2nd Place June 21, 2011

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  • NG Game Jam 5
    NG Game Jam 5 Teams had to make games based on literary classics.

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Happy Shack 5 Points Reach full happiness in the happy shack without making any 'slip-ups'
Tool Finder 5 Points Find all 8 useable tools in the game
Survivor 10 Points Survive the cannibal attack
Always Energetic 25 Points Survive 10 days without dropping below 25% Energy
Fed Well 25 Points Survive 10 days without dropping below 25% Hunger
Forever Satisfied 25 Points Survive 10 days without dropping below 25% morale
Never Thirsty 25 Points Survive 10 days without dropping below 25% Thirst
Built All 50 Points Construct all 11 buildings within 10 days
Wilsooonnnn! 50 Points Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.




Rated 3 / 5 stars

I like it!

needs a walkthrough.


Rated 4 / 5 stars

That was unexpected :D

After reading that this was created in just 3 days, I asummed that I was going to play a short, simple and a just 5-minutes-and-forget-about-it game
But I end up finishing a good lookin and overall fun game.

I just wish that Jazza had picked another game idea for the game jam, though. Because this really shows potencial for a great game.

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Rated 3.5 / 5 stars

Bad game

I prefer your Larry Videos easily


Rated 4.5 / 5 stars

that was awesome

Really good short game. unlike other reviewers, I found the gameplay easy to understand without any tutorial, and the game difficulty is perfect, like someone said previously; first try you die on second day but you learn the basics, second try you survive until day 10 but didnt manage to build the fort and third try you build it on day 8...
I wish it featured an infinite time mode after beating the game and extended builds and stuff... maybe on the sequel?

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Rated 4.5 / 5 stars

I honestly don't know why people are complaining

This game was created marvelously in the time you guys made it. The difficulty is as it should be. You're pressed for time, and you need to move quickly. If you're on a desert island on your own, no one is holding your hand. You have to think rationally, and think quickly. Day 1, get your tools, kill a few deer or find yourself a apple tree, those instantly replenish your hunger meter. Sleep in the damn cave. Day 2, start planning. Gather items accordingly, and don't waste. The Happy shack is the easiest way to keep him high with "morale." Build the fire pit so he enjoys the food and gets more out of it. Hammock lets you sleep easier than a rock floor.

Quit complaining people. This game isn't hard, and it isn't easy. If you can think like a rational human. This should be a cake walk. Great game, and a funny intro. I only give you a 9 though primarily because I just can't keep him above 25%. It just goes by quickly enough to where before I see it, I miss the mark.

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