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Uploaded
Jun 20, 2011 | 2:25 AM EDT
  • Daily 2nd Place June 21, 2011

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Happy Shack 5 Points Reach full happiness in the happy shack without making any 'slip-ups'
Tool Finder 5 Points Find all 8 useable tools in the game
Survivor 10 Points Survive the cannibal attack
Always Energetic 25 Points Survive 10 days without dropping below 25% Energy
Fed Well 25 Points Survive 10 days without dropping below 25% Hunger
Forever Satisfied 25 Points Survive 10 days without dropping below 25% morale
Never Thirsty 25 Points Survive 10 days without dropping below 25% Thirst
Built All 50 Points Construct all 11 buildings within 10 days
Wilsooonnnn! 50 Points Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.

Enjoy!

Reviews


joeydillon1986joeydillon1986

Rated 4.5 / 5 stars

This game is awesome,i wish it wouldnt have been so short tho,if you could make a longer version in the second one hint hint it would be super thanx for the great game



PopovasPopovas

Rated 4.5 / 5 stars

fun game



NekoKenNekoKen

Rated 4.5 / 5 stars

incredibly entertaining once you crash through the 1st attempt,give a real surviving ideal,but shouldnt sleeping temporarily pause hunger,and i love the small outhouse mini game XD,1 thing though I cant find wilson XD


People find this review helpful!

muttjobisboredmuttjobisbored

Rated 3.5 / 5 stars

game is visually stunning. great idea. one problem. waaaaaaaaaay to fast. water, food, sleep every f$$kin 3 sec... c'mon really? if you slow it down I'll play it, until then it pointless to play it... unless youre..nevmnd.


People find this review helpful!

AntarcticTigerAntarcticTiger

Rated 4 / 5 stars

Loved this, reminded me very much of the Lost in Blue games. Kinda sucked about having to click repeatedly to move, I would've liked a zooming function, maybe.