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Jun 20, 2011 | 12:13 AM EDT

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  • NG Game Jam 5
    NG Game Jam 5 Teams had to make games based on literary classics.

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EDIT 3: Thanks for the frontpage, to many of you, the kind words and the constructive criticism! There's at least one major update still coming!
EDIT 2: Fixed the ending cutscene. Still to come: more detail for the Dresden area and some UI stuff to make the game more user-friendly.
EDIT: Fixed a bunch of bugs, including one that let you skip past most of the game content. We strongly recommend you retry the game now. More bugfixes and stuff on the way.

Listen:Billy Pilgrim has become unstuck in time.

This game was made for the Newgrounds Game Jam 5 contest. We had to make a game based on a work of literature in 72 hours. Naturally, our team chose to adopt Kurt Vonnegut's Slaughterhouse-Five.


Yep, this is unfinished and buggy. You can theoretically play from start to end, but expect visual bugs, a severely underdeveloped area, a non-functional inventory and a bugged ending cinematic. The game is in an unfinished state due to the over-ambitious idea and the exhaustion of me and the programmer near the end of the whole ordeal (45 hours without sleep are not fun).


Programming by 4urentertainment
Character Art and animation by JKAmovies
Background art and 'direction' by idiot-monarch
Music by Nayhan

We hope you manage to get some sort of enjoyement out of this! :)



Rated 3.5 / 5 stars

Not quite what i expected

Given the fact that this has been submitted for the game jam with a work time of less than three days, i have to say bravo sir you tried damn hard to turn out a finished game in under a week. As for the game type and style choice though i suggest not trying to crank out a fleshed out story driven masterpiece in a constricted time limit, i think if given at least two weeks dedicated work time this could be frontpaged. Keep up the good work

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Rated 3.5 / 5 stars


Although I agree with Wallross that a book this complex would be incredibly difficult to make into a game (especially if said game was made in 3 days), this is a fantastic effort and having read the book I can say I'm impressed with what you've got. It's buggy, sure, but it's interesting and the time-changing gameplay is done wonderfully. I hope you complete it, because it really is pretty awesome.


Rated 3 / 5 stars

not so good

it needs things like these
high quality game-play settings
a menu
Able to choose your time
less glitches- i couldn't get to the feast room the second time
add these if u can
but he did say NOTE: THE GAME IS UNFINISHED. he wanted to get it out there fast and then have more time to work on it.

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Rated 3 / 5 stars

A sterling effort

I didn't think a book like Slaughter-House would lend itself to a game format, and I don't think you've proven me wrong. However, it was a great try at the very least. One little nit-pick I had was that in the book, Billy didn't bring anything with him when he travelled.

idiot-monarch responds:

Yeah, him bringing items with him is pretty much the only major difference from the book, simply to create some more interesting gameplay.


Rated 3 / 5 stars

great, but needs more work.

I'd love to give this a higher review, but I just can't. What I see when it doesn't glitch constantly is great, but it glitches. I think that this could've been a great game, just with a bit more testing and refinement. Then again, you were under a time limit, so 6/10

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