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Based on the events of Herman Melville's novel, play as Captain Ahab and relive the final battle between he and Moby Dick.
Made for the 5th Game Jam in 72 hours with:
Art by: The Marvelous Tyler
Music/VoiceActing by: The Magnificent Suezo
And Code by: VicBiss
Arrow keys to move
Z to jump
X to shoot
That was a fun boss battle.
Not bad considering it was made in 3 days. Kudos to the voice acting. Definitely deserves a better score.
Jumping was a bit slow, and when the platforms disappear from below you, it's hard to tell where you'll land.
Why was Capt Ahab quoting Khan from Star Trek 2? :)
Looked great but...
game was sub par. Spear does fuck all and it can"t even be thrown while in the air. Controls were slow and didn't stick. No momentary invulnerability after being hit. And there was no option to skip the opening sequence.
Alas, I would have put up with all of it if there were more Ahab quotes, everything that guy says is drenched in fucking epic sauce then deep fried in unicorn blood. I fucking love that novel.
I award 5 points for being about Moby Dick.
I'm sorry, this is pathetic.
A long prologue, Ahab's spear to absolutely nothing, and he can get infinite-juggle-killed by Moby Dick. It even feels like I'm moving on ice. This isn't your best game man, try again.
Try to make it just a little more seamless in terms of taking damage and the feeling of control on Ahab. Then maybe this thing could have lived up to what it could have been.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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