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Based on the events of Herman Melville's novel, play as Captain Ahab and relive the final battle between he and Moby Dick.
Made for the 5th Game Jam in 72 hours with:
Art by: The Marvelous Tyler
Music/VoiceActing by: The Magnificent Suezo
And Code by: VicBiss
Arrow keys to move
Z to jump
X to shoot
I'm a fan of short and sweet single boss fight games like this. There could have been more variety in the whale's attacks, especially making them tougher to avoid as the fight progresses. Also, needs more Queequeg.
Moby Dick himself could have had a death animation too, instead of just fading to the victory screen. But the screen itself was well worth the couple minutes effort to complete the game, it made me chuckle a bit out loud.
Overall a stellar show for a 72 hour game.
i think most people realize this was made in 72 hours :p
A Craptastic game!
Well, NOT So bad, aww man, no really it's bad down there are a lot of suggestions that maybe you have been read at this point, The Art is good, but the gameplay is horrible, and when I say horrible, I say Craptastic.
For instance, you don't know never what the damn whale is going to do, and launching spears lags a lot, the speed of moby is nice, howrever, the good ol' captians REALLY needs another leg, if you wanted do do a hard game, I suggest other ways, but NO THE CONTROLS, Well, I could continue, but I only will repeat everything what was said, Please try to work in this, I also want to change the "Cr" of craptastic for a "F".
A good beginning
I liked it, but I have some suggestions that I feel could make it much more enjoyable.
-Being able to throw spears while jumping
-Moby should not be invulnerable while attacking
-Spiked platforms maybe a bit too common, as they often make taking damage unavoidable when combined with another attack
That said, I don't think it is too tough. The battle is supposed to be the ultimate moment of Ahab's life, I think you are correct to err on the side of difficulty!
the animation isn't that bad thats the ONLY reason i give you a two everything else is frankly crap
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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