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Super Puzzle Platformer is a retro/arcade/action/puzzl e mashup. The goal is to survive as long as you can to get the highest score possible. Good luck!
'Z' or "Spacebar" to shoot
Arrow keys to move
'Esc' to pause
Double-click for fullscreen!
follow @int_main on twitter to get news on the next Super Puzzle Platformer with loads of new content.
Great game, fluid animation and simple but addictive gameplay.
Promising stuff, keep up the excellent work!
For a classic game, this is unexpectedly fun and challenging! Btw, there might be some problems with the fullscreen option. The game would revert back to the original size (smallll) whenever I start playing in the fullscreen mode.
Enjoyable, with only a few personal gripes.
Super Puzzle Platformer is a game that I would indeed revisit every once in a while for it's charm, it's addictiveness, and it's music. However...if a sequel is in the works, a double jump feature would be liked (though it may be game breaking, seeing as you were to craft using only what you had, which was an enjoyable challenge), and I personally would like a larger screen, different gun types...just more additions to the core gameplay in general without making it different. Oh, and WASD controls so one handed playability would be there.
...Overall, the game is very fine tuned, very addictive, the controls are great (with the exception of jumping, which felt more like a tumble through the air). I also would like to see a gun aiming kinda thing going on, like in Cave Story. Often times I would wish that I could aim my gun below me to destroy a connecting spike...but only to find that I couldn't, and I had to wait.
...It's a good game, but a few more tweaks here and there would be amazing. Thank you.
super fun time
great game, great concept, great animation, great programming, great execution, great user interface
cop-out on the "leaderboards" though (only local player's records), and the "skip ad" doesn't skip ad even after the ad has loaded. Rest of it, great!
This game is awesome, there's no denying that. But we need to get more points the more blocks we break, don't you agree?
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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