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Jun 15, 2011 | 9:57 AM EDT
  • Daily Feature June 16, 2011

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Author Comments

A real-time strategy with RPG elements set in sci-fi world. Build structures and units: robots, tanks and aircrafts, control your hero and upgrade weapons to destroy the enemy!

P.s: Please, if you'll find a bug or something you don't like in the game, don't blame the game. Just comment, and I will try fix it asap!

Thanks!

UPDATE:

About ballance.

The races are well ballanced.
Yes, Tridalian's Otary is much more powerfull than Idatu's Pawn or even Proto, but its price is much higher.

Yes, instant teleport of Idatu's Spygun is much better, than flying ability of Tridalian's hopper. But Spygun's price is much higher.

Yes, Idatu's Pawns and Protos are uneffective agains Hoppers. But hoppers are weak (have not much HPs) and it's easy to destroy them with a Shira/Apoly if available or with your hero.

Yes, Tridalian's Calm is a weaker anti-air unit as compared with Idatu's Shira. BUT Tidalian's Avoses are effective anti-air units too. Avoses have fast pulse lasers, which allows them to win against Gatas, because Gatas are slower, and Gatas' weapons are slower too. So the resulting picture is:

Idatu's gata are effective support agains ground units.
Tridalians Avoses are effective multipurpose units. They are effective against most of Idatu's ground units and against Gatas too.
Idatu's Shiras are great support anti-air units, which effective against Avoses and Hoppers.
Tridalian's Calms are effective against Gatas and Shiras.
Idatu's Apoly is good long ranged tank, but its price is high and it's not effective against Avoses.

When you place Idatu campaign, you think, that Tridalians are better, when you play Tridalian campaign, you think opposite. I'll explain you why. In consideration of races are ballanced, and you have a hero, but computer doesn't, computer starts with better technolgies and higher mines and power plants levels. That give him a chance to win. So if you will not use your hero and just build units, you will think, that the opposite race is better, but it's not.

That's it ;) Sorry for my english.

Reviews


anthrodudeanthrodude

Rated 0.5 / 5 stars

Glitch?

Not sure what happened but when ever I start a new campaign no matter which side I pick my hero wont shoot and when I try to build a unit it just builds and builds untill I cancel the build. So I basicly have 100's of units on screen and really didn't pay for any of them. I tryed restarting several times but it still just does the same thing over and over so not sure whats going on. I pretty much insta win every time because it spawns so many units.


episodeent responds:

I never get this glitch before, but I would be very thankfull if you could help me to fix it. What browser do you use and what version of flash player?


us4gim4ruus4gim4ru

Rated 4.5 / 5 stars

Love it!

This was really fun to play. The fact that you can combat enemy units on your own and take advantage of the enemy AI tendencies to hone in obsessively on one target until it's destroyed makes it really easy to keep your own units alive, which lets them provide lots of backup fire while you're dodging bullets and making the enemy waste their resources. I eventually got to the point where I would dogfight with enemy units from the start and kill them all off until I had enough crystals to spam out an entire army waiting to strike, then have them overwhelm the enemy base. That was really fun! I also found it very gratifying at the end when I was able to quickly mass produce my tanks and have maybe six of them swarm the enemy and just dominate.


episodeent responds:

Thanks a lot!


The-Critical-w00tThe-Critical-w00t

Rated 4.5 / 5 stars

Great game! Can't stop playing it.

The best games have the simplest concepts, and somehow you found the perfect balance between simplicity and complexity. The graphics are great, nothing too fancy that would bog down performance. My one complaint is that, while I do favor the system you have in place for the hero, the upgrades don't produce results that I believe could turn the tide of battle. In my opinion, to fix this you would have to change one or more variables: quickness of level-ups, number of upgrade points (my biggest peeve) and a greater change in weapon stats. The key is to find a balance between these three so that the hero is more able to combat enemies, but will not be able to destroy the base on his own without an army to keep enemies at bay, like the current gameplay. Great game! Can't stop playing it. The difficulty curve makes this game addictive. Good job man, you must've worked hard on this.


episodeent responds:

Thank you very much!


BHVampireBHVampire

Rated 5 / 5 stars

...

Hey Men... This Game is Realy Great... Maybe more powerfull weapons, more robots and.... And.... I Have only One Review... So.... Maybe Better Graphics and... OH!!! I remember now XD.... An automatic spawn of Soldiers... That would be Great... I hate every Proyect Bcuz... I´m never uncluded XP.... But... I Can Help you with the graphics... Thats would be Great.... :)


episodeent responds:

Thank you! See PM


CrimsononicCrimsononic

Rated 5 / 5 stars

One thing will make a drastic improvement.

Be able to select certain units, or to scroll a box over a grouping of units, to move them.


episodeent responds:

Thanks! I will add this feature in a sequel