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Credits & Info

Jun 14, 2011 | 4:27 PM EDT
  • Daily 2nd Place June 15, 2011

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Killer 10 Points Defeat 4000 enemies in a single game cycle
Maximum Overdrive 10 Points Use Overdrive 3 times in one battle.
Weapons Collector 10 Points Collect one of every weapon in the game.
Excessive Force 25 Points Obtain a level 61 weapon.
Grinder 25 Points Reach level 100
Modderiffic 25 Points Purchased 200 mods
Moolianaire 25 Points Possess 3,000,000 unspent moola.
Chosen One 50 Points Beat Starwish without dying.
Social Club 50 Points Viewed all endings
The End 50 Points Beat the game!
Time Paradox Secret Medal: Unlock this medal to view its details!

Author Comments

The most epic story for a Flash shooter!

RPG Shooter: Starwish is a unique blend of a shooter, rpg, visual novel and dating sim. Earn multiple endings, and listen to a wonderful custom soundtrack. Can you earn the special ending?

Play on hard mode for extra goodies!

Try out the music composer's game, Snailiad!: /portal/view/573352



Rated 5 / 5 stars


I have had this game up for the second day in a row now, playing through. I reset to write this review (I was fighting Iblis' head). You have created a truly deep flash shooter and I admire you for it, however there were a few things I'd recommend improving on.

I could barely see anything in half your maps. Everything was just too small and blended in too well. A few times I died because I didn't even realize something was an obstacle until it was too late. My suggestion here is to possibly enlarge your whole game window/game a bit so things aren't so hard to see (especially laser fire).

As mentioned before, this game got rather repetitive .... several solutions here are making EVERY boss different, not just a different boss for each type of terrain. I'd have loved to see new/different bosses at the end of each level. I loved the story behind the whole game, but perhaps make it slightly more interactive during dialogues or add some more features to the bridge (perhaps instead of clicking on several bars you could have an elevator or room to use to select different destinations within the Mothership .... gives a chance to show new/different graphics and it adds more interaction within the game.

Characters .... you seemed to have developed them pretty well, I'd only suggest that perhaps it should be possible to talk to EVERYone when in the cafeteria instead of just 2 people, OR making it so you can (using the elevator or w/e system described above) go visit them in their quarters or workplaces for some more conversation.

Weapons ..... you had an interesting system here and I honeslty enjoyed it. I found that the most useful weapon was #3 laser but oftentimes the Wave Cannon could come in handy. I did feel that the weapons seems rather unbalanced for what they were and didn't offer as much versatility as they could have if they weren't so divided in power. (Attack powers and such were just to far from equal to make the weapons more feasibly usable in my opinion)

Ships ..... Why not integrate a system so you can upgrade your ship or build something different? I like the mods and think that is a good system to keep (though there were far to many options to try and utilize them successfully) it would be nice to have different ships to choose from or purchase for use. And it'd be awesome to at least SEE Mare's ship instead of hearing about it all the time.

I'm sure I could come up with more but you get the gist. Amazing game and congratulations on something so very well put together. I hope you win the contest if this was made for Game Jam and if not you still deserve Kudo's for a job tremendously well done.

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Rated 5 / 5 stars

What a great game!

I really loved the visual novel experience. Even though I usually play anime related visual novels I can say that this was still a really great story. The plot and the meaningful teaching that becomes apparent in the end is what this game quite award winner for me.

The music complements the setting as well as the mood of each scene. I can just close my eyes and imagine myself in space listening to the piano of the main theme. There is also the light hearted themes that show up when there is a bit of comedy thrown in. It's always refreshing to have something to laugh at in a meaningful game such as Starwish.

The graphics and shooter gaming style is classic. It is what drew me in at first. It reminded me of old school shooters where the units seem a little pixelated. For that reason I kept the quality to medium not wishing it to be so smooth or too less detailed looking.

I can see how much effort you've put into this and I applaud you. This was an amazing game and truly one of my favorites!

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Rated 5 / 5 stars

Damn good game

This is easily one of the est games I've ever played on newgrounds. With Easily likeable characters, a simple yet complex story line complete with it's share of twists and a battle system that's very addictive Starwish is now one of my most favorite games of all time.

Tip: Invest heavily in the Lazer, spreader and chain guns. You'll be glad you did.


Rated 5 / 5 stars

Pretty good...

Actually, pretty awesome, only the dialogs are a bit too long. It's a nice idea, very well made, and i like the anime style. A 10 from me!


Rated 5 / 5 stars

Exellent story, music and gameplay. This is true masterpiece.

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