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Credits & Info

Jun 14, 2011 | 4:27 PM EDT
  • Daily 2nd Place June 15, 2011

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Killer 10 Points Defeat 4000 enemies in a single game cycle
Maximum Overdrive 10 Points Use Overdrive 3 times in one battle.
Weapons Collector 10 Points Collect one of every weapon in the game.
Excessive Force 25 Points Obtain a level 61 weapon.
Grinder 25 Points Reach level 100
Modderiffic 25 Points Purchased 200 mods
Moolianaire 25 Points Possess 3,000,000 unspent moola.
Chosen One 50 Points Beat Starwish without dying.
Social Club 50 Points Viewed all endings
The End 50 Points Beat the game!
Time Paradox Secret Medal: Unlock this medal to view its details!

Author Comments

The most epic story for a Flash shooter!

RPG Shooter: Starwish is a unique blend of a shooter, rpg, visual novel and dating sim. Earn multiple endings, and listen to a wonderful custom soundtrack. Can you earn the special ending?

Play on hard mode for extra goodies!

Try out the music composer's game, Snailiad!: /portal/view/573352



Rated 5 / 5 stars March 12, 2012

Why didn't I get my medals?The medals are Killer and maximum overdrive.Please fix the problem and give me the medals.Thanks.


Rated 5 / 5 stars June 18, 2011

I don't really know what to say...

This is just a great game all the way through and through. The story was really compelling and the characters were well developed. The flying and shooting style RPG idea threw me off at first but ten u really get into it and u just want to know whats gonna happen next. Even with little to no animation and very long extended "dialogue/cut scenes" The story is still very interesting. This is a very unique blend of game genres unlike any other I've ever played, almost a class of its own. To anybody who is not a big fan of RPG's or has never played one I would still recommend this game. If u like a good story with good hearted morals and fable like ending then this is for u. Either way this is a great game and I think everyone who notices this game should at least try it. Great game please submit more of this level!!! 8-)

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Rated 5 / 5 stars June 19, 2011


Kinda addicting well I'm up to my bath but when I play the game I can't barely stand up haha


Rated 5 / 5 stars June 22, 2011

having completed your masterpiece...

...I can whole-heartedly give it a ten star rating that I reserve for only the finest of games. You've certainly crafted a marvelous game with an emotional story and gorgeous soundtrack, as well as some fantastic RPG elements.
Sadly, no game is perfect, and I have to point out a few flaws. While I could find no issues with this game off the battlefield, combat felt a bit clunky overall. Movement was stiff, and weapon selection was a bit awkward, not to mention having to reach halfway across my keyboard to use overdrive. Hit detection also felt a bit wonky at times, and I often found myself phasing through or getting stuck on walls -__-. Another small complaint I had was that some of your graphics were a bit lackluster, such as laser beams that always point horizontally, even if they're moving vertically. Some of your worst graphics appear in the boss fights, though. The giant snail boss was a bit ugly and could've used some animation as opposed to being one static image, and the monolith was simply awful to look at. I know you could've done a better job on that. Lastly, repeating environments got boring after a bit. ure the game was fun in the start, but it began to have a sort of "beenthere donethat" vibe near the later levels.
Don't get me wrong, this is a wonderful game, and certainly the best I know of on NG. It deserves all of the praise it has earned so far and then some - it just has a few issues that you may want to consider for your next game. Be that a sequel to Starwish or a whole new game entirley, I wait with baited breath to play your next work of art.

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Rated 5 / 5 stars June 15, 2011

simply amazing

The perfect combination of story, gameplay, and integration. Definately not something you see every day on here. My only qualm is the lack of new enemies, and the levels seemed recycled. That being said however, the pros in this game vastly outweigh the cons. You have a real gem on your hands here, and I'd love to see this developed into something even bigger. An independent save system, something code based, would be nice so transfering to another computer could be done with ease, but I understand the difficulty behind that with the absolute amount of immersion that has been put into this game. The music, incredible. The story, immersive. The gameplay, addicting. The whole, simply amazing

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