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Credits & Info

Jun 14, 2011 | 4:27 PM EDT
  • Daily 2nd Place June 15, 2011

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Killer 10 Points Defeat 4000 enemies in a single game cycle
Maximum Overdrive 10 Points Use Overdrive 3 times in one battle.
Weapons Collector 10 Points Collect one of every weapon in the game.
Excessive Force 25 Points Obtain a level 61 weapon.
Grinder 25 Points Reach level 100
Modderiffic 25 Points Purchased 200 mods
Moolianaire 25 Points Possess 3,000,000 unspent moola.
Chosen One 50 Points Beat Starwish without dying.
Social Club 50 Points Viewed all endings
The End 50 Points Beat the game!
Time Paradox Secret Medal: Unlock this medal to view its details!

Author Comments

The most epic story for a Flash shooter!

RPG Shooter: Starwish is a unique blend of a shooter, rpg, visual novel and dating sim. Earn multiple endings, and listen to a wonderful custom soundtrack. Can you earn the special ending?

Play on hard mode for extra goodies!

Try out the music composer's game, Snailiad!: /portal/view/573352



Rated 4.5 / 5 stars

good a few flaws

really good and solid story line but altho fun the fighting is unoriginal and theres a tad too much text but every thing else is great nice game


Rated 4.5 / 5 stars

very good

This game was awesome. good music if not a little repetitive. the art and graphics were pretty good but not great. the story was very good, i felt the characters were 2 dimensional at the beginning but they evolved farely well over the course of the game. it was a little glitchy i noticed but all in all a very good game


Rated 4 / 5 stars

good stuff

great animation great story. wish the game play was a little more complex


Rated 4 / 5 stars

Small budget game, big budget experience. =3

The story is somewhat by the numbers, but the shooter aspect is good. There's nothing really to complain about, it doesn't do anything wrong. It's an enjoyable and entertaining experience, if you ever try to get a job working for a big game company this'd be really nice to have on your resume for sure. Just one question . . what is the penalty for dying in this game? I didn't notice any loss of cash or experience. Is the only penalty having to try and beat the level again? If so . . that's pretty forgiving.

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Rated 5 / 5 stars


Where do I begin...

I've been spending the last few days beating this game bit by bit. It was a terrific experience. The characters were likeable, the story - though a little confusingly set up sometimes - was solid and nice, the music was very good, the actual combat wasn't half bad and boss design was mostly solid. I was surprised about the actual length of the game, which when you pay attention to the story, spans quite some time.

On these points I have to compliment you and I hope to see more games of you in the future.

So. Praise aside, there were definitely a few points that could be improved.

Something that bothered me a whole lot was the cookie-cutter level construction. While you had a nice variation of enemies (who sadly looked very similar altogether) and bosses, the sheer amount of levels forced you to use them again and again. I understand that a game of this length is difficult to fill with vastly different bosses, but this needed to be adressed.
Another thing that bothered me a little was the way the levels looked. While you gave all of them a distinct feel, by adding different pictures in the background, it was sometimes hard to see obstacles because of that same background (that applies mainly but not only to the wood levels where you literally couldn't see the forest for the trees sometimes).

I want to wrap this up now and end on a high note, by saying that this was most definitely one of the biggest, most complete flash games I've seen. It had nice moments and even though the gameplay has a few minor issues, the story more than makes up for it. For that I give it the full score.

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