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RPG Shooter: Starwish

rated 4.48 / 5 stars
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Adventure - RPG

Credits & Info

Jun 14, 2011 | 4:27 PM EDT

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Killer 10 Points Defeat 4000 enemies in a single game cycle
Maximum Overdrive 10 Points Use Overdrive 3 times in one battle.
Weapons Collector 10 Points Collect one of every weapon in the game.
Excessive Force 25 Points Obtain a level 61 weapon.
Grinder 25 Points Reach level 100
Modderiffic 25 Points Purchased 200 mods
Moolianaire 25 Points Possess 3,000,000 unspent moola.
Chosen One 50 Points Beat Starwish without dying.
Social Club 50 Points Viewed all endings
The End 50 Points Beat the game!
Time Paradox Secret Medal: Unlock this medal to view its details!

Author Comments

The most epic story for a Flash shooter!

RPG Shooter: Starwish is a unique blend of a shooter, rpg, visual novel and dating sim. Earn multiple endings, and listen to a wonderful custom soundtrack. Can you earn the special ending?

Play on hard mode for extra goodies!

Try out the music composer's game, Snailiad!: /portal/view/573352



Rated 5 / 5 stars

DLC Of All Kinds :O

For as long as I am able to rate this Flash, I shall.

Seriously DAMN good game. I kinda power played it the last 24 hours....And skipped most of the dialogue..... And I havent even finished it yet.....But Im gonna start a new game, And do it properly. From start to finish......Probably for the next 20 years if possible....This is a beautifuly simply amazing game.
The art is beautiful and imaginative.
The music is mesmerizing, I only wish there were more tracks=/
The shooter parts are damn fun and some are quite tedius for me. I enjoy that in a game.....Despite my frustrationXD
This game deserves teh DLC treatment and your future games need to be produced by a big coporate sponsor:3
Well, Im over exagerating a bit, But I still wish it>.<
Damn fine job^^

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Rated 4 / 5 stars


The boss battles were really easy


Rated 5 / 5 stars

Best rpg shoooting game ever:)

Love love love this game!!!! I think its the best. Takes a long time to complete though.


Rated 4.5 / 5 stars

Flash shooter?

What I found interesting about this was that it really did work out as a shooting game. At first I thought it was going to be an RPG with all the dialogue at the beginning. Of course, that's nothing to complain about as you can simply skip it. What was cool was how there was a unique design for every level. Everything seemed kind of mundane at first, with how it was a dream, but then it got more interesting. The character designs are pretty interesting as well.

It has all the features of a good shooter in terms of gameplay. It's unique because you have little idea what is going to happen next. I am surprised at how well I did getting rid of all the bosses the first time I encountered them. Too bad I could not figure out how to even use most of the powerups. At least the gameplay was pretty straightforward.


Rated 5 / 5 stars

An incredible and deep game.

I'll explain my opinion piece by piece.

First off, game play. Well, it isn't the most amazing thing ever, but it's pretty good. The weapons were unique and let people choose their own style. I did like the fact that the secondary weapons didn't follow the same straight path as primary, so you weren't pressured to use just one for more damage, and could use it for real utility.

Being able to switch weapons in combat was a blessing. The only thing I could ask more of it is that we could choose where to put weapons, so we wouldn't have to reach over to the number eight when we wanted to use chains. I would love to be able to set up my weapons in easy use for better and faster game play.

The upgrade weapon system worked well. I liked it, it made it easy to keep things updated. It was pretty expensive though T_T. I feel like I bought every level of laser as soon as it came out.

The mods were...complicated. It would have been nicer if I was told exactly how long it would take to regenerate shields, and could directly reduce that (though with limits). Sometimes the number of mods became overwhelming as you had to consider what weapons you would use for things such as accuracy, but I'm glad you allowed for such a degree of customization. I just want it to be simpler.

The stat upgrades...I'm not sure if they affected other parts of the game, but alright, they worked for the shooter parts. Not terribly well, the main problem being the need to keep a stat maxed for the bonuses, as well as capping somewhat hindering the power. I understand you don't want us to get 100% evade or something, but 10% evade cap combined with incredibly high damage taken later on really pushes agility's usefulness down compared to reliable defense.

Alright, that's the game play. Pretty good so far, I'd give it a 8/10 if it was just that. But there are other parts of this game.

First off, graphics. Not terribly impressive, but I've never really judged based on graphics at all, simple looking games can be fun. However, for such a large game, it almost feels like it holds everything else back.

However, in cut scenes, the character art is pretty nice, it was fun and really helped show the mood of the comment, something text occasionally lacks. The best one is Tessa's angry faces. This is a strong point of the game.

Second, music. Wonderful. Well chosen. Didn't even need to listen to a song on grooveshark while playing. Another strong point.

And finally, story. I play a lot of little addictive games without any stories, and great longer games with decent stories. But this, this is incredible. It feels like you took a story, and then decided the best way to tell it was through a game. Best story I've seen so far in a online game, and this really wakes me up to the concept that games can be used to tell stories, not stories used to give games a goal.

Now, the story itself does include a lot of things, aliens, wishes, and stuff, but it's deep. It really taps down into life lessons, of why we must forgive our enemies, of why we can't be quick to judge others. Why we must have love, and friendship, why we must do things for others.

The only disappointing part of this game is that you need to do quite a bit of work to get each ending (though I guess you could just search them up on youtube), but I guess that's a way to put in more stuff for gamers to get. I personally couldn't, but each ending was touching.

Actually, each ending was enlightening. There was real, and incredible wisdom in the words following each one. They are incredible quotes, and I believe this game might have changed me a bit. That alone is already amazing, but the fact that it's a fun game is great as well. Who knew that on the internet here, playing games and wasting time, that I could suddenly realize why I must forgive my enemies, why I should stay closer to my friends?

Did one person make all of this? Incredible. I would love to see more from you. I'm humbled by what you have given us. It's a wonderful gift to be able to tell a story to change people's hearts. Good job.

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