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An interesting and addictive puzzle game
You will have to stop the frog by locking its path on the leaves so that it cannot find a way to the water.
In normal mode you have ample time to make your moves. In time challenge you have a fixed time to shut the frog in leaves
I agree with Haminmypocket...
He said basically what I was going to say. Also, the levels don't necessarily get progressively harder. I felt that level three was much harder the level four. The random placement of levels may also be adding to this. If this is a puzzle game, the levels should be thought out by the creator of the game. Don't let the programing do the dirty work for you. That's taking a shortcut, and almost like cheating.
Hi there ! Yea you are right I should have been careful about level design, because good designed levels makes a puzzle game interesting and challenging !! Thanks anyway
Simple and well made, but I do have one major gripe. Whilst I have no problem with hard puzzles, I think this game would benefit from either; a mode where you have infinite retries or; each level is a set puzzle, because too often it felt like just as I was getting the hang of a level I'd miss a bit, fail (which, if the puzzles were set I'd be OK with) but then be plopped in a new reandom level and have to start over. These faults make an otherwise good puzzle into a frustrating one.
Hey Haminmypocket ! Thank you for your awesome feedback ! You are absolutly right, Don't know why I missed the idea. But definitly I am going to do what you have said
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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