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An interesting and addictive puzzle game
You will have to stop the frog by locking its path on the leaves so that it cannot find a way to the water.
In normal mode you have ample time to make your moves. In time challenge you have a fixed time to shut the frog in leaves
I agree with Haminmypocket...
He said basically what I was going to say. Also, the levels don't necessarily get progressively harder. I felt that level three was much harder the level four. The random placement of levels may also be adding to this. If this is a puzzle game, the levels should be thought out by the creator of the game. Don't let the programing do the dirty work for you. That's taking a shortcut, and almost like cheating.
Hi there ! Yea you are right I should have been careful about level design, because good designed levels makes a puzzle game interesting and challenging !! Thanks anyway
Simple and well made, but I do have one major gripe. Whilst I have no problem with hard puzzles, I think this game would benefit from either; a mode where you have infinite retries or; each level is a set puzzle, because too often it felt like just as I was getting the hang of a level I'd miss a bit, fail (which, if the puzzles were set I'd be OK with) but then be plopped in a new reandom level and have to start over. These faults make an otherwise good puzzle into a frustrating one.
Hey Haminmypocket ! Thank you for your awesome feedback ! You are absolutly right, Don't know why I missed the idea. But definitly I am going to do what you have said
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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