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Uploaded
Jun 7, 2011 | 9:16 PM EDT
  • Daily 4th Place June 9, 2011

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Author Comments

You play as pilot of giant space alien's robot. Space aliens want to conquest the Earth. As alien your mission is crash and destroy all around. Warning! Game contains scenes with ultra violence and mass destruction.

Controls:
Move: A,D or Arrows.
Aim,Shot: Mouse.
W,UP,F: Use or toggle Shield on.
S,DOWN: repair.
Spacebar: harvest biomass.
1-3: use implants.
M: sound on/off.
Esc,P: Implants store in game.

we are sorry for bad english in game. This is not our native language, just try to learn it. We are will try write better in future releases ;)

Reviews


RonaldXRonaldX

Rated 3 / 5 stars

Brutally slow paced

The concept is ok, controls are good, gameplay is good.. but the pace of the game is way too slow, and the upgrades are backwards. When you get flooded by enemies in the later levels and have to use your special weapons, it burns all your energy and you can't shield anymore. You're better off just using the regular gun in 99% of situations, and the upgrades are either way too expensive, or you just don't get enough money. I got bored and quit after doing level 7 five times and I still couldn't afford a power upgrade.



jezzacekjezzacek

Rated 3 / 5 stars

hmmm

not bad, interesting graphics (i like the townscapes) and simple gameplay.

problem i have is mainly the upgrades, like, using lots and lots of biomass to buy a weapon that uses your lots of your energy, while obvious, makes the weapons pratically pointless to buy. I agree with volcomfire that the only upgrades worth purchasing are the power upgrades.

And its easy to spam biomass by just sitting under black hawks/troop transport planes and shooting the parachutes as the men deploy. Boring...


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mrsheep1mrsheep1

Rated 3 / 5 stars

good enough but..

as great as the graphics and stuff are, you need to grind mission one atleast 4 times to make enough bio mass for anything.


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TwadTwad

Rated 3 / 5 stars

Not really fun

If im going to have a big-ass robot of doom.. i dont want to be limited in a 2d plane for mobility where i cant really crush/run over buildings/troops that are in the way. We actually get stuck every 5 inch foward and forced to fight the ennemy on their terms. So the fact that we are a robot of doom is meaningless, we could be a kinda fragile glob of jelly that eat people and get the same result.

Weapon info isnt enough. At all. I wont ever buy stuff blindly. I want to know how a new weapon behaves BEFORE i buy it (is it a machine gun? a bomb? How much AoE does it have, if any? Is the power cost good for its effect or is it a newb trap?)
What are the stats of the basic gun? Does it do 1 damage? How much hp an infantryman have? a chopper? I dont know if a 30 dmg weapon is really better than a 4 dmg weapon (and i dont feel like losing time and ressources just to test that)

What is armor? is it damage reduction or is it my HP?

Why implants when the robot is clearly mechanical? Why not modules.. or making the robot look like its organic?

Some upgrades could take one slot, but upgrade. Like power/armor.. they dont need (i thinK) to take 17 differents slots to be of use. (to buy them) . Just put them on a single slot that can be purchased/upgraded multiple times.

Grew bored of it after the first level. Way too repetitive and bland. Its just more of the same, no real need for strategy and we dont really need to think to play.
Just keep shield and space pressed. Shoot. Crush. Rinse and repeat.

Well made, but not fun imho.


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KehoolKehool

Rated 3 / 5 stars

did i hear half life?

while you did "borrow" some sounds from half life it's actually a decent game

add a few more gimmicks and effects, work a bit on the pacing and mission design (doing the same slow procedure over and over agan does get boring fast) and it could be great
oh and a story might not be such a bad idea either .. but get a native speaker to write it for you ;)