A demo of the K.O.L.M. Kickstarter game.4.13 / 5.00 11,733 Views
Fight against the HYDRA and show the world your best score!3.93 / 5.00 2,694 Views
A relaxed yet challenging puzzle with 24 levels.3.95 / 5.00 10,480 Views
Before anything, I should probably apologize in advance for the swastika shaped bullet pattern. That was unintentional, and I never got to fixing it. There is no meaning behind it, just a goof/oversight.
What you are about to play is a project that is at least two years old. At the time, this was one of the most
complex things I've ever made in Flash. Times have changed. This project also marked a long hiatus for me and Flash. I'm posting this in it's current state because it has no hope of being finished. I just want people to play it, nothing less, nothing more.
This game started as a small experiment in how much crap I could fit on screen at once. At the time I thought it was pretty successful. Most games of this type (in flash) could only fit 4 or 5 bullets on screen with out slowdown, I could do 80! It could also run on a horribly old computer at a full 30 FPS. For me, a kid at the time, this was a pretty big flipping achievement.
Some random trivia, the ship with the arms that spread out is called an Angel. This was way before I really got into Evangelion (the anime). Though I did watch it back on Adult swim years ago, I'm sensing some subconscious inspiration.
It should be no surprise that this was inspired by Japanese bullet hell games, though I have never played one, I just saw a video of one on youtube, and BAM!, idea.