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This is not a game.
This is an exercise in placing faith in your ability to view the invisible. You have to jump up on invisible ledges, without any indication of what's there, and then attempt to attack enemies which still end up out of your reach. I don't see the point of other weapons and another character if you haven't even implemented basic elements. I also like how the other character doesn't lead to anything yet.
It's a great start, but until you finish this, don't expect good reviews.
After playing the first level, it seems like it could be a lot of present. However, after I kill the first enemy in level two, no more enemies spawn. I reloaded the game and it still happened. Plus, the drop down menu doesn't equip the weapons that you select. It could be a fun game, there are just some serious bugs to fix.
but its way to hard to know where to jump. its basically tial by error to find the invisible ledges, and when you acutally find one the guy, more often than not, continues to jump one exxtra time and hits an enemy making you start over again, if the missing the platforms didn't do that enough already. i can see that it had some effort, but its just not an enjoyable platformer the way it is. Also the music is really annoying, taking even more fun away from the game
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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