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was made for 'NG Game Jam 4' ..........
For the gameJam we had to make the frame rate 12 fps so the movement is slow.
I really dont like giving low scores but a copy of limbo with few levels and no challenge isnt worthy of a higher score. Im ok with games that borrow from other games but if your going to do that take what makes the full game fun and though youll have to remove some features just concentrate on what made it fun. This could have been a challenging little puzzle game at its best. Also when you make a game try to play through it and look for ways to break it on purpose to remove the possibility of exploits. In the weighted pad and huge ball trap i just jumped over the trap when i replayed the game.
The music...Its the music that I love
It's not everyday you play games like this. The gameplay wasn't the most fun, but the artwork as long as the storyline(which is a mysterious one) made up for the game. Great game in general, keep making games like these!
"i been running away for a purpose and then i found you"
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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