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A cute physics-based puzzle where your goal is two reunite the two fuchsia-coloured blocks by removing other blocks on the screen.
Controls: Mouse + R for restart
Pretty Sweet Physics Game
It's challenging, yet not too challenging, a good level of difficulty!
Music and art is nice, not too distracting.
All together a great game! Keep up the good work!
It's definitely not as bad as some people seem to think it is. The only issue I have is that even the later levels are far too easy, I completed the whole game, stars and all, in about 10 minutes. You should have made the levels get progressively more complex. The final level I solved in only 3 clicks, unlike what the layout would suggest is possible. I did like the idea of not having to destroy a certain number of blocks before being able to complete the level, instead just being able to finish as soon as the purple blocks touch.
Unfortunately most of the other reviewers seem to be a bit angry. Probably because they're incapable of beating such a simple game, but whatever.
Level 21, after falling, the screen went back to reload and then didnt. When I clicked around in the black area the popping away noise kept playing like i was poofing away multiple blocks.
I have to give you points for the fact that you incorporated physics into your first game, and I have to give you points for the art and music. What I can't give you points for is the game itself. It takes too long to present the challenge (normally, you see the challenge emerge by the second level), and when it does, it's basic knowledge from then on for how to pass the level. Especially with levels that look hard, like the first one to have the giant Frankenstein head.
-"Challenge" Presented Late
As for the controls, they're very common and the game feels like another game that I know so very well. That creator is who I actually expected to be behind this game that featured a very similar art style. 7/10, 3/5.
it is fine for a kids game but still all of the levels are either repetitive or extremely easy, there was only one level that took me more than 10 seconds to figure it out. The game just felt to similar to other games that I played. All this game needs is more challenging puzzles and a newer feel
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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