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Jun 2, 2011 | 5:48 PM EDT
  • Daily 2nd Place June 3, 2011

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Nerdist 10 Points Get a delightful history lesson.
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Cultural Literacy 25 Points Edit an early Philip Roth story for The Paris Review.
Shadow Box 25 Points Get beaten up badly in a sparring match with Sugar Ray Robinson.
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Author Comments

Enjoy a sport that has been the pass-time of kings, hunters and warriors for 4000 years!

George Plimpton's Video Falconry was brought to our attention by the Judge John Hodgman podcast. Originally made for the Colecovision in 1983, we've gone to great lengths to painstakingly port one of the few existing copies.

Controls

1 - Yaw
2 - Pitch
3 - Claw Grab
4 - Beak Grab
5 - Flap
6 - DoubleFlap
7 - Claw

Happy Falconing!

Reviews


RafaelThe13thRafaelThe13th

Rated 5 / 5 stars

Amazing.

Fantastic, you managed to capture perfectly the Colecovision awful controller and gameplay.


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CrawlingKingSnakeCrawlingKingSnake

Rated 5 / 5 stars

Amazing fun.

Whoever was responsible for the falcon cry sound effect deserves a medal, because that was goddamn hilarious.


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Y2k4everY2k4ever

Rated 5 / 5 stars

The coleco was under rated

people should have treated it better, because in retrospect it was about as powerful as the NES, and it was made by Americans, something you don't see every day, and on top of that they at least tried to do what Nintendo actually did, so all in all nice game, not perfect, like most colecovision games, but sure as hell fun to play, well thank you very much for making this i had fun playing it , cheers!



EymozthEymozth

Rated 5 / 5 stars

Pure Realism

Felt as though I was playing simulated history; Also including the little known fact that falcons cannot fly left, This truly is a mouseterpiece.

Thanks for creating this.
E


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FightingSeraphFightingSeraph

Rated 5 / 5 stars

Excellent Coleco-remake!

Jon Martin, Jak Baron King, and I-Mockery have hit the nail on the head. This is a neat homage to the games that were made before the NES, which I happen to familiar with. To be honest, I never expected that you guys would go out your way to pay tribute to that commercial, but considering that Room game that you did with Oney; it makes a bit of sense. Let's get started, shall we?

Graphics: Jeff did a great job with the spritework making it accurate with the actual system that was the subject of this flash. I think more people could look into custom spriting on this site. It may not win beauty contests, but still gets the job done none-the-less.
Sound: Stamper, This is just another reason why I still look up to you, Mindchamber, and Tom. The chiptune music, while repetitive, was nice and fit the game perfectly. Plus, great job on behalf of Nerdist for the narration.
Content: It is what it is and that's all that matters because I enjoyed playing this game. You even went and simulated the Colecovision controller on the numpad just for the novelty, which while confusing, never wore off. In addition, great job on the Alien Hominid cameo in the space stage. Of course, the only real gripe I have is the intro. While it is informative, it felt tacked on like an afterthought.

What's Good:
-Excellent spritework
-Fun to play
-Nice chiptunes
-Underused subject

What's Bad:
-The intro, while informative, felt forced.

Overall: Here's your ten guys.


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