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Madness Combat 10: Abrogation.
Finally finished. 11,380 frames running at 30fps. Thank you for your patience with me, this cartoon was far more involved than I had anticipated.
You guys. I can't thank you guys enough for the support. I really can't.
Amazing but... something seems a little off...
Don't get me wrong - fantastic animation work - the animation is VERY fluid and really really good. But this just seemed a little... slow for me compared to other Madness animations which have the "holy shit - millions of things going on all at once" feel.
This seemed more structured and methodical and therefore slower to me. Keep it up though. :D
music coulda been better, i really liked the music that you used in the first ones, and the combat coulda been a little faster, watching them fight was sorta wierd at such a slow speed,overall pretty good.
Sorry to say...
This is exactly like the other madnesses, and they dont even kill it, it kills itself.
Just wondering what happened because of the clown, made no sense at all, this lacks explanation as well as new ideas, and most of the time, the characters appear o be dancing, while others are fighting. Oh, and that guy with the arm literally "spamming" his punch and crushing 1/4 of the enemies into the wall was pretty lame.
Madness is cool, but that just seemed microwaved, plus the music was annoying as hell. Use your talents to bring something new with madness if you please, but those combats just seemed pretty lame to me.
Just my two cents, great animation though.
I wish Tom Fulp would make a madness game on xbox 360 and ps3
A look at the first day of Lucina in Super Smash
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