If you are not familiar with Pebble-games, it's all about hitting the Red pebbles and gain as much points as you can.
PEGGLE! Yes, I was inspired by Peggle. So why make this?
I'm a average programmer and always tries new things if I can. When I played Peggle I wondered how they had done it. I soon figured out that Peggles is an upside down Breakout game (just as Breakout is a modifide version of Pong), with a very good physics engine. Mine physics engine did not turn out as well, but at least it works.