Be a Supporter!

Credits & Info

Uploaded
May 25, 2011 | 1:24 PM EDT
  • Daily 5th Place May 26, 2011

If you liked this, check these out!


Author Comments

This is a game I made as an project in school, it is mostley inspired by the xbox arcade game Limbo, the flash game Nervermore 3 and the flash game Coma. I know there still is alot of bugs in the game but the school project is done and i may fix the bugs in the future.

The story in the game may not be as clear as it should have been becuase of the lack of time to the deadline of my project. I hope you could understand a little bit out of it anyway :)

I hope you come to like it. :)

update:
I know there are very much bugs and i don't think i actually going to fix them. I don't really like this game very much because a lot of things. This was just an game for my School project and to improve myself :)

I appreciate all the comments i have get, which could guide me to to something much better in the future :)

Reviews


maru120maru120

Rated 5 / 5 stars

It's just like limbo

but it's not that good. Still, for a flash game it's really impressing.... good job


jaglitegrann responds:

yeah i was pretty inspired of limbo :) but i tried to not make it to much like it. but i think i fail pretty much in that way ^^ i try to not look at limbo anything and i have actually not even played Limbo yet because i did not want to get my ideas from it. but playing the demo was probably enough :) I really tried to make up whit my own ideas. :) for example i thought my idea whit the ropes where only in my game. then a friend tell me limbo had that to. i was like FUUUUUU! xD


BantukulBantukul

Rated 4 / 5 stars

Worse than Limbo

It's just rehashing the same thing as LIMBO with a few minor tweaks here and there, some for the worst. Remember where you died in the last trap and had to start all over from the beginning of the map again? Me neither. LIMBO has a lot of savepoints to avoid frustrations from the trail-and-error method we have to use because of the monotone of the game. You bashed us with sneaky traps and force us to go from the beginning, that's no fun.

Other than that, sure, it was a good experience. Could have some more polishing and original ideas through. Oh, give us some pause and a da_n mute button.


People find this review helpful!
jaglitegrann responds:

i never accaly played Limbo accept for a little bit on the trial for like a year ago or something :) and i try to make up whit my own ideas. :) for example i thought my idea whit the ropes where only in my game. then a friend tell me limbo had that to. i was like FUUUUUU! xD The pause and mute button was something i had wanted to do but time make it not happen. :) needed to make it done to my school projects deadline :) but i fully agree whit you :)


MagicCookieMagicCookie

Rated 3.5 / 5 stars

Nice but...

Its hard to jump and now I'm stuck at where there are buildings. The boy kept pole dancing. :(


People find this review helpful!
jaglitegrann responds:

to bad, i never seen him pole dancing ^^ sound pretty fun do xD you masked it pretty long anyway and
if you refresh you browser you can keep playing from the part whit the houses :)


LoopykittyLoopykitty

Rated 4 / 5 stars

Nice

What a loverrly little game! Obviously there are a few little things that need titivating up especially the s being jump my fingers somtimes found that confusing lol but I really liked it nice graphics sweet gameplay well done :)


jaglitegrann responds:

hehe thanks :D really appreciated you liking it :D next time i upload a game there probably going to be some bug fixes before i upload ^^


rastachuckerrastachucker

Rated 2.5 / 5 stars

a game not worthy of the good reviews

Ok art wise the game is beautiful and well animated. Yet it is at times impossible to see the your player or the zombies. Which can make things like lining up to do a hard jump more guess work and luck then skill and trying to hit the zombies you end up having to wait longer to hit them. I also was frustrated when I got to the later parts of the game the level became more trail and error then skill. Like you be walking along and out know where there comes spikes to kill you or you get caught in a net you could not see. This then makes the game more about memorizing then skill and overly frustrating. Also the ropes in the game are near impossible to grab and the whole game I was squinting trying to see the action on the screen and I am sitting here playing with the lights off.
Over all the art and animation is beautiful the over all experience was too frustrating for me to want to play the whole game because of the trail and error game play and the hard and at times impossible to see graphics.


jaglitegrann responds:

fun that you liked that art and animations in the game :) and yeah the game-play could been better :) specially the traps, i did not got so much good ideas for those ^^ so I agree they could be frustrating. and also the really dark parts. was really hard to make it visible and clear on some spots whiteout making it look really ugly because i did use bitmaps graphics :)

the ropes got and issue that i did not really think about at first. Because i did't play the way that i seen that many others do. it happens for those who hold down the jump key even after a jump. and then you cant grab the rope because you let go of the rope whit the same buttons as you jump whit.
so i should probably done so that you cant jump of the rope until you released the jump key and then press the jump key again :)

to bad you did't manage to play the whole game :) i hope my other games that i probably going to do is going to be better and fit you more nicely :)