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Uploaded
May 25, 2011 | 7:03 AM EDT

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Medals

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Quick victory 5 Points kill enemy with one hit
Veteran 5 Points use all 3 weapons on one level
Banker 10 Points (Eat 10 chickens or more for one level
Combo Master 10 Points pass the level without losing a single life and not using any special weapon
Fire Master 10 Points use super weapon "Fire" 20 times or more for a single combat
Steady as rock 10 Points pass the level without losing a single life
Glutton 25 Points collect 100 coins or more for one level
Ice Master 25 Points use super weapon "Ice" 20 times or more for a single combat
Quick Killer 25 Points pass the level in less than 2 minutes
Champion 50 Points kill the boss
Rock Master 50 Points use super weapon "Gargoyle" 20 times or more for a single combat
Protector 100 Points coffin with a vampire does not get damage

Author Comments

Dracula hired an assistant to look after the house for a week. Your main task is to stand up to unsolicited guests and keep the tomb intact

Reviews


jodelhobeljodelhobel

Rated 2 / 5 stars May 30, 2011

Nice, Internationality!

But I couldn't find out, how to change the keyset to an "international-friendly" layout, so I can't play it.

I wonder why you guys always use ZXC instead of bulletproof ASD or QWE (speaking for the german layout).


People find this review helpful!

DarkEmissary92DarkEmissary92

Rated 2 / 5 stars May 27, 2011

NOT GOOD

great idea and everything but i start it up and i cant even move my chracter!! please fix



DarkDeanoDarkDeano

Rated 1.5 / 5 stars May 28, 2011

i don't like this 1

3 for effort



killantskillants

Rated 1 / 5 stars May 28, 2011

I agree with Crimsononic

And to add one more thing, the loading between each level was really annoying. It felt like I was loading the whole game again and again. It needs a lot of work to get better, but it sure has its good points. Art work was really nice, but it just cant compensate for the rest. A combo system would be much better, maybe a different one for each weapon, also the improvement of the shop, the spells are really lame, dont help that much, so new itens could give it a boost. And the itens dont last so long on the floor, maybe giving them a little more time or just let them stay there.


People find this review helpful!

CrimsononicCrimsononic

Rated 0.5 / 5 stars May 27, 2011

Your good at making games.

But this one is just awful, no matter who you are. I got to level 2 and wanted to go back to my homework for entertainment.

Artwork is very nice, but beyond that its push space, use the useless spells, and go to the shop that only sells the three spells you start with. You don't keep your weapon from the previous level, and even if you did your constantly switching. First I get a cleaver, sweet. Then It's traded for a mallet, OK upgrade. Then I pick up the same fucking cleaver as before for some reason. But that's not even why it's annoying, it's because you HAVE to pick it up. If you run near it you equip it for good, until the next weapon comes into play. The only way to not juggle mallets and cleavers while fighting lame enemies is to not go near the thing. So it's a road block, especially towards the money that spawns an inch away from it. No worries though, the game thought of that. See, the shop sucks just as bad as the weapon system, so it's hard to feel disappointed after playing one level of the game.

Genre: Hack & Slash

Game play: 00/50

Art: 06/20

Music: 06/20

Creativity/
Originality: 01/10

TOTAL SCORE: 13/100 - 1/10 - 0/5


Lots of people find this review helpful!