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May 24, 2011 | 1:15 AM EDT
  • Daily Feature May 25, 2011

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Protect skyscraper tower with 20 weapons slot from hundreds of enemy waves. There are four game modes in this game: Campaign, Survival, Time Trial and Killing Mode, each mode has unique characteristic.

Move mouse to edge of screen to scrolling the battlefield, click start wave to start the waves. All weapons are automatically fires, protect your tower from both sides, left and right, upgrade power plant to supply power to your turrets, buy and upgrade turrets and place maximum of two weapons, including guns, missiles, rockets and rapid cannons.

See in-game instructions and tutorials for details information.

Reviews


ErichoEricho

Rated 4 / 5 stars May 26, 2011

Daily Feature?

This was certainly playable but it was far from the best of your games. The really cool thing was how smooth everything played out. There wasn't an attempt to be really complciated, just a straightforward game of shooting people. I guess that didn't work in a way because it was a bit too simple. The sound isn't bad either. It's just that it can get kind of monotonous when you appear to just be shooting and blowing up the same soldiers over and over.

It was a bit hard to understand as I was not able to build turrets. I guess I'm more used to a defense game having other features. I was thinking maybe I could weaken the enemy soldiers by clicking on them, but nothing happened. At least I learned to take my mouse to the other side of the screen to see them coming. Certainly a decent effort.


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HyrakxHyrakx

Rated 4 / 5 stars May 25, 2011

working for me

i played it without any problems , only the kill mode with 500 airplanes gets really laggy.

the game was rly cool two small things that i didnt like were that u just cant see all units all the time and u have to scroll to both sides to see them.

the second thing is that after lvl 5 it rly gets boring as u build the rapid cannons upgrade them and then wait for end of the round....

4/5 8/10



10151time10151time

Rated 3.5 / 5 stars May 26, 2011

good

not bad..no bugs for me..just gets old too fast...more or less that same thing over and over again.



grailasgrailas

Rated 3.5 / 5 stars May 31, 2011

Quite alright

A game with a somewhat relaxing pace. Graphics are fairly standard. Not stunning, but not anything to complain about (though visible defenses instead of red dots would be nice).

As others have mentioned, there's really no sense in the odd pricing of weapon slots. They should be equally priced somehow. The slots higher up seem to have lower range as well, so at some point, they may be worth less, but that may just be a personal opinion. Having weapons with lower range to knock off enemies getting too close seems to be a good idea sometimes.

I'd wish if there were a way to decide how the defenses chose targets. Currently, it looks like they will target the toughest enemies in range first. A way to toggle between weakest, strongest, closest and farthest for each slot would be a nice addition. I sometimes found it frustrating when my weapons would target the strongest enemies that took longer time to kill, leaving the weaker ones with more time to attack (especially while having machine-guns against armored units - there seems to be some sort of armor-rule).

I think it would be VERY important to stress unlocking new weapons. Unlocking a new weapon and upgrading the power plant in order to cope with the demand is both more efficient AND cheaper than sticking with the basic guns and boosting them.
This is by far the key to overcome level 2. Buy the cannon as soon as possible, and set it together with a basic gun as secondary on the right side (the gun is a backup in the beginning, since the cannon is slow. Replace with triple gun later, if you see fit). Upgrade the slots' damage by one or two, and then just pump up its fire-rate. Once fast enough, nothing will get past the splash-damage.
Place guns/triple guns on the left side against infantry, and put two'ish upgrades at fire-rate and damage.


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MagnetSh0CKMagnetSh0CK

Rated 3.5 / 5 stars May 25, 2011

I Don't See A Problem

The game did have a problem with the script but after a few seconds it worked fine. The game looked good overall but seeing the turrets firing and uppgrading would make it better, and the second level with artillery takes way too long, overall not a bad game. Everyone needs to stop complaining with the script, it works you idiots...