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Play Game
Score:
rated 4.21 / 5 stars
Views:
164,417 Views
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Genre:
Action - Shooter - Run 'n Gun
Tags:
run
shooter
gun
zombies

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Credits & Info

Uploaded
May 21, 2011 | 9:22 AM EDT
File Info
Game
6.7 mb
  • Daily Feature May 22, 2011

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Author Comments

Collect 15 unique weapons to kill a range of zombies in different ways!
Jump into and drive variety of vehicles!
Survive 15 levels of zombie mayhem!

Big thanks to SirUndead for his awesome voice acting!

Edit: If you find the game too hard you'll be the first one to go in a zombie apocalypse, sorry!

Reviews


Felix-FaloraFelix-Falora

Rated 5 / 5 stars May 23, 2011

It's Balanced

It's that kind of difficulty that's challenging, but not so much as to isolate you. It demands your time and effort, in order to prove yourself. It's not a cakewalk, but it's not the Trial of Legends until you attempt it on insane mode. It was fun to play and I had a hell of a time making it to the end.



metalgearforlifemetalgearforlife

Rated 5 / 5 stars May 24, 2011

wow..

OMG! You called him a cunt! :O Now I really think hes gonna change it because he got so freakin scared of you! lol -.-



spectrite21spectrite21

Rated 5 / 5 stars May 31, 2011

Good Graphics

Also The Cutscene after dying was funny good work with the game!



KraurKraur

Rated 5 / 5 stars May 23, 2011

Tons of fun

Great quick game, lots of fun. It got difficult quickly, but the better guns make it do-able.


People find this review helpful!

TheMusicSnobTheMusicSnob

Rated 5 / 5 stars May 23, 2011

Wow!! Fantastic Game & Funny Too!

Well done! This game was really well balanced and extremely entertaining. I loved the variety of weapons... and the entertaining music.

The antidote collection was a great add-in.. I can't tell you how many levels I replayed multiple times to get them all - though I do wish the end reward would have been a little more special.

I burst out laughing at the nuke joke... In the face...

Two quick issues
- Not sure if this was by design, but if I let the little baby zombies get too close they would sometimes get literally over top of my character which seemed to mess with aiming - I'd have to swing the mouse around before I caught them. Maybe offsetting them a little more when they latched on would help?

- Also this seems to be a bug... every now and then (mainly in the earlier levels) my character would suddenly run to the top of the screen and would "get stuck" and run along the top "wall". I played around a little and I'm convinced this isn't my keyboard.

Overall though - great game... keep up the good work!


People find this review helpful!