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Castaway 2

rated 4.44 / 5 stars
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Adventure - RPG

Credits & Info

May 18, 2011 | 12:02 PM EDT
  • Frontpaged May 19, 2011
  • Daily 2nd Place May 19, 2011
  • Weekly 2nd Place May 24, 2011

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Big Meanie 5 Points Defeat Big Blue the Meanie
First Craft 5 Points Craft your first item
First Kill 5 Points Kill your first enemy.
Reach Town 10 Points Finally reach the town of Astaea's Bastion.
Gate of Oceanus 25 Points Unlock the Gate of Oceanus
Defeat Vulcan 50 Points Rid the world of the evil beast, Vulcan
Mega Sword 50 Points Craft the Razor Sword

Author Comments

Castaway 2 takes the very popular, award winning Castaway game to a whole new level! Stranded on a mysterious island, it is up to you to find a way off. Embark on a journey that takes you through vast terrains and unique environments, completing quests and battling huge bosses. Train pets, as they fight by your side using their unique skills and abilities. Discover and unlock rare items and equipment, using the brand new crafting system.

We have listened carefully to the community, and have taken their suggestions from Castaway 1 very seriously. Here are just a few of the features in Castaway 2:

- larger (over 100 different levels!)
- fast (steady 30 fps)
- prettier (amazing, polished graphics)
- more monsters/pets
- skill points to model your character the way you want
- bosses/mini-bosses
- a new crafting system with almost 100 different crafting combinations to discover
- epic armor/weapons
- 15+ spells
- beautiful custom composed music
- nearly 100 different quests
- auto-save system
- hours of fun and re-playability

We are also very involved in providing updates based on user feedback. The game has been released, site locked on our site for a few weeks and have released several updates since then. We appreciate your feedback, and hope you enjoy the game.

* The Premium Pack is simply bonus content, and does not effect the end-game or story line, so please do not base your rating on this.



Rated 5 / 5 stars

great game lol

Theres a trick for avoiding sliding on ice just hold down the direction you wanna go and then let go the direction u were walking and its like yu're walking on land.

Also use cheatengine's speedhack and the game will stay the same speed but your spells and MP/HP regeneration will recharge faster and you can use toxic fog over and over and clear enemies away. Wizard is much better than melee in this case cause the enemies will attack faster too as well as your pet..

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Rated 4.5 / 5 stars


how do u make a shank?


Rated 4 / 5 stars


its fun but... idk why i donĀ“t like it A LOT. in my favs too ;)


Rated 5 / 5 stars

Awesome and heres some tips

with 1 timber 3 wood and 3 wood and 1 iron ingot 3 iron ore and 3 iron ore you can craft a spiked bat with the timber and iron ingot it is 4 times sronger than the shank and you can make it fairly early! also to upgrade that 3 iron ingot with the alka stuff makes a iron globe than nail bst ssnd iron globe will make a vindicator bat also 3 sheels with 3 shells makes plates whicth if combined with leather armor gives you plate armor so its basically cheaper plate armor hope this helps!

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Rated 4 / 5 stars

Glitchyness Brings the game down a slight bit

But this is still some epic game play. While I have only run into one glitch myself and that is after killing Peeping tom the wall that was supposed to go down did no and so i am forever blocked from that forge.... While researching what that was i noticed several people have this same issue as well as a small handful of others. The Pet getting stuck on walls is also a pain in the ass. I don't know what sort of path finding system you are using or why you chose it, but perhaps researching and implementing A* would solve both the Pathfinding as well as the occasional lag (which I can only assume is being caused by creature pathfinding as the creatures do little other in the realm of AI then passively move around or search and destroy)

8/10 for it being really fun , visual pleasing and overall enjoyable
-1 glitchyness/ lagging
-1 poor path finding on your pet (which wouldn't be as essential if it were not demonstrated a key gameplay component)

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