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Credits & Info

May 16, 2011 | 5:09 AM EDT
  • Weekly Users' Choice May 17, 2011
  • Review Crew Pick May 17, 2011
  • Daily Feature May 17, 2011

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Author Comments

Use w,a,s,d or arrow keys to move around. Use the mouse to drag nodes in the level together - literally folding the level! Click on two joined nodes to release the fold.



Rated 5 / 5 stars

Intelligently made

Good economy of increasingly difficult game elements orbiting your central theme of space folding. Very hip, very geek, very fun. Dificult with a touch pad, but that's my problem :)


Rated 5 / 5 stars

All round awesome platformer.

Cool game, Nice graphics, orginal idea and requires brain thoughts to solve.


Rated 5 / 5 stars

Nothing but LOVE!

This has to be one of the most creative games on newgrounds, if not the internet. I personally love that you were able to use 2D gameplay so uniquely. I really want more levels, so PLEASE make a sequel!


Rated 4.5 / 5 stars


I think ur not doing it right. Ur supposed to do a running jump to the lower platform as it's phase-passed to the right, before it begins to move back. Then just quickly leap straight up to the other one and leap from that one to the right platform above. Quick and nimble jumping is all, really.

As for my review, well even tho I have the last 7 levels to complete, I've played enough to know I like this quite a lot. I learned of Nitrome's stuff a while ago and have always liked them for their polished gameplay. The controls here are very responsive and the puzzles (knowing I'm not a puzzle genius) are intuitive and challenging, but not to the point of being asinine.

The portal draw mechanic is actually very well thought out and can be used to figure out more than one way to finish a stage, if u want to make it hard on urself x3. It would've been nice if there were moving threats to use it on, like falling gears or even another character that did what the player character does. It'd also be nice if there were a greater variety of music. But as-is, this game is more than stellar.


Rated 4 / 5 stars

My thoughts!

I had very high hopes for this game and to be honest its one of the better ones (concept wise). In the actual "display" however I found a problem. With Room 9 I had to stop because I was dieing left and right (though I know what I must do to go further in the game). The problem I see that really was a deal breaker for me had to have been that when platforms phase in and out of their original plain they seem to leave back a "phantom" or "invisible" platform which will push you even if you can't see it. Sort of like a solid block you can't see but can manipulate you. It was very fun but I just can't beyond this point for the sake of a minor bug / coding error.

Try and look into it if you want a perfect score =P.

Other than the little problem I had; I thought that you had a fantastic concept together. It was a little linear but thats fine for a NG game. The music is awesome - great loop to it; and the graphics are damn good.

So over all it would have gotten 10/10 but I can't rate this more than 8/10 and 4/5 because of that little flaw that prevented me from moving forward.