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May 14, 2011 | 9:07 AM EDT
  • Daily 4th Place May 15, 2011

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Author Comments

Here we have it. ESP Animation's first sponsored game! I'm very proud of this one and there'll definitely be much more to come in the future!

Dimension Diver is a solid platformer that plays out similar to games you've played before, only this time, you also have a Dash technique which allows you to string together combos of enemy pops (kills). There's plenty of levels and extra content to unlock once the game is complete. There's also various modes of difficulty. Check it out!

- Eric, ESP Animation

Reviews


hazzdudehazzdude

Rated 3.5 / 5 stars

Very good game, very bad controls

I just didnt have the fluidity that I was trying to acheive with the current scheme, maybe give the characters the option of making Up/W jump and a space to be dash then I would complete this game and love it!


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Prid-OutingPrid-Outing

Rated 3.5 / 5 stars

Good, but Disappointing!

~ DIMENSION DIVER: REVIEW ~

PRESENTATION: 8
Very great. Stars with nice graphics, easy-to-understand instructions, and a nice start. However, the the falling-off-edge-of-a-platform-joined -with-others is already annoying at the beginning!

GRAPHICS: 10
Wonderful! The 3D characters mixed with the beautifully created backgrounds, is a perfect blend! The movement effects, transitions and all other cool effects are flawless, and just keep amusing the player :)

SOUND: 9
Great. Relaxing, and fits the levels ;)

GAMEPLAY: 6
This is where you missed, where your game could've been flawless. The controls are very irritating and annoying. At first I thought this was a speedrun game, just like Sonic, so I speedrunnned the levels, but fell alot of times, either by mistakenly dashing (very hard to avoid not dashing), or by the imperfect movements. I am really sorry to say, but this game could've been so much better, only if you worked more on the controls.
On the other hand, I really liked this Mario-style crossed with Sonic-style game. It really felt cool playing a game like this, with many worlds, but the Boss was repetitive :(

LASTING APPEAL: 6
Sure this game reminds of Mario and Sonic, but if you lose all of your lives, which is obvious you will (and very frustrating) because of the controls, you have to start all over again. It would have been nice to actually have checkpoints between the Worlds, and not some High-score game. Another disappointment!

OVERALL: 7
Very good game, with incredible Graphics and idea, but contains Movements issues which decreases the fun!


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MawgamothMawgamoth

Rated 3.5 / 5 stars

Decent Game

Up should be allowed to be used as jump. The game overall was pretty easy. I liked the jump mechanics, its very mario-ish. I really disliked that you lost all of your max health powerups when you died. Seems to me the goal should be to get the powerups early on so that in later levels you have more health to help you make it through. Good game, though, none the less. I enjoyed it.



NinjaLNinjaL

Rated 3.5 / 5 stars

Hardcore...

+ This game is really fun, and the speed reminds me of Sonic.
- I don't think you should lose all of your max health boosts when you die, because that led me to losing the rest of my lives immediatly after I first died.
? Also, the characters all look like they're from Spore...


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jeffrey6283jeffrey6283

Rated 3.5 / 5 stars

Looks good, but controls need work.

The animation is very smooth and colorful. However, the controls are very loose. Most of the time I feel like it simply luck if I don't die. While the game drives you to move faster, doing so will strip out a lot of tight control you need to keep from dying. A couple simple things will definitely improve it, such as reseting the jumping if you land on an enemy allowing a sort of double jump. Either that or link the amount of rebound you receive from landing on the enemy to whether or not you press the jump button. A small bounce for not hitting it, a normal bounce for tapping the jump button and holding it for a larger bounce.


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