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The Killer was inspired by the month I spent traveling through and learning about Cambodia. You can learn more at GameTrekking.com.
UPDATE: for those who may find the music overbearing, there is an ambient version of The Killer available at http://www.gametrekking.c om/the-games/cambodia/the -killer/play-now
i am speechless...
way to deliver a message. good work.
Something that should be done more often...
I appreciate what you were trying to accomplish with this and, unlike some people here it seems, realize that not everything on this site has to have mindmeltingly amazing gameplay, a good, simple message is enough some times.
Having several modern Asian history classes in college, I'm already well-versed in the heinous acts of the Khmer Rouge and have always thought that one of the most worst blights on my country's foreign policy history was the support for the regime due to their "Anti-Vietnamese" stances.
"Hey, we lost a war and these guys hate the people who beat us. Let's throw money at them!" Never mind what they were doing to their own people...
I'm certainly grateful for this little experiment. I hope the people that feel the same way take inspiration of this to make their own experiments that bring to light things that never should have been ignored, or forgotten.
Educational, interesting, but slooooooow
At first, I thought that my actions (shooting into the sky instead of killing the victim) would have no effect on the game. Thanks for proving me wrong.
My only critique is that it takes too long to reach the message. And yes, I feel that this game is very educational. Thank you for making it.
I was told about the Red Khmer during my time in Vietnam but I never got to learning it. Thanks for teaching me something I didn't know.
For teaching me something I never knew about. Excellent.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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