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The Killer was inspired by the month I spent traveling through and learning about Cambodia. You can learn more at GameTrekking.com.
UPDATE: for those who may find the music overbearing, there is an ambient version of The Killer available at http://www.gametrekking.c om/the-games/cambodia/the -killer/play-now
This is art.
This game is meant to be considered as art.
Beautiful, but unfortunately flawed.
This really was an incredible game. The entire game really reached out to me. The Jonsi track seemed to have been made for it, the music was integrated so well. The gameplay, while simple, really gave the audience an opportunity to lose themselves in the game.
Sadly, I did have some problems with the game, first and foremost being the lag. i experienced terrible lag on Newgrounds, so much so that I had to go to your website, play it, then come back here for the review. Even then the lag made it an unpleasant journey.
I think it would be crucial to get this fixed, since the lag in the ending cinematic (where everything is revealed) was jittery and really broke the moment for me.
Other than that though, "The Killer" was great. Great message, beautiful scenery, and an excellent way of educating people.
Beautiful, just beautiful. You made me feel like crying. I got blown up the first time, which was jarring to say the least, and then through my second play shot into the sky. I hope this stays up here for a long time so I can keep coming back. Thank you. I wish everyone had the ability to feel the impact of this the way it was meant. And a big part of the beauty of it is in the subtlety.
I played this game thousands of times, so I was REALLY surprised when apparently I stepped on a LANDMINE.
Was that recently added or something?
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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