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Eluder is a challenging platform game with many mechanics for easier environmental travel and defense. Learn and understand each puzzle's pattern and progress until the end. Medal not yet approved.
Do not play if you don't enjoy challenging games.
Movement - Arrow Keys
Jump - Space Bar
Additional control explanation in "Tutorial Mode".
Note: If game appears laggy physics will be adversely affected. Runs best on a good computer.
Wall jumping part is hard, I had to do lot of attempts to complete this
This was a rage game that is beyond me
Once you click away from the game, and click back in, you can no longer hatch to walls. And even if you try to get over that bug, the whole wall hatching is very difficult, like no matter how much I tried to get ahold of the left right left right jumping to go upwards, I just couldn't do it, I guess the time lag is what affects it, but it could use a bit more work, good work on it though.
You are right. it is hard T.T
Well, I'm not one to fancy hard games first of all. But that doesn't affect your score.
Firstly, I had HUGE trouble with the jumping. I feel like the character could've jumped a bit higher.
Another thing was the wall jumping thing, I just...(epic failed).
I liked the music, and the animation ^.^ I feel like you could ease up on the difficulty. I'm new around here, but it seems like most people don't really like very hard games. Overall, I think this could be good!
Review Request Club<(^.^)>
Maybe show a demonstration in the tutorial of how it's suppose to be done, then have the player do it his/her self?
Wow, the game is very detailed, but I found it incredibly hard to get to grips with. I like that you've put so much effort into it in making it a very detailed game, but there are issues that need to be addressed in later versions:
Building up a head of steam is something I like about the game - it's more natural than some of the other games of this ilk that we tend t see. However, you seem to have neglected the standing jump when standing next to a wall. If I'm pointing at the wall and press space, I can't jump, which is frustrating.
With the controls interface, you let go of the wall, by pressing space without a direction - mistiming the direction presses costs me dearly here, so I'd suggest that pressing something else will let you drop. Perhaps Space and down?
It was a shame that I couldn't get much further, as the game looks enjoyable. I would like to see it slightly easier, so that the casual player such as myself might get a little further. You did have a nicely detailed (and quite challenging) tutorial as well, so that made a difference to getting me integrated.
[Review Request Club]
ANIME-Y HIGHSCHOOL STUPID OTAKU ADVENTURE ACTION EXPLOSIONS YAY
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