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Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.
A and D (or left/right arrows) to move
W (or up arrow) to jump
Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu
Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D
The story mode was made in 48 hours for LD 20.
Music by Jim Peterman
5/12- added arrow key support!
I have used a technique a few times...
You can stand halfway in a portal, and if no blocks are above you, you can jump to the top of the block you're halfway in. I don't know if it's a game breaker, but have you thought about getting rid of this?
At least it didn't rip off portal too much, which is more than I can say for a lot of flash puzzle games.
seems like you used the ideas of Portal 1 and 2, plus the game 'shift'. it's alright, but i'd much prefer to see ORIGINAL ideas.
Although i feel i cheated on alot of levels i just did the jump loop for most levels lol.
I really enjoyed this. The ending was beautiful.
The loop could've let me skip certain puzzles (even though it may be harder to pull off than figuring out the puzzle).
I think I'd be able to finish the co-operative puzzles without the pig if I use the loop.
Yup, there's alternate solutions, but I think that makes it more exciting!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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