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Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.
A and D (or left/right arrows) to move
W (or up arrow) to jump
Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu
Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D
The story mode was made in 48 hours for LD 20.
Music by Jim Peterman
5/12- added arrow key support!
Short, but challenging
The challenges in this game more than make up for the short amount of levels. Not a bad job.
Another Portal Game?
The game was kind of dull and boring. It needs better graphics. The music was pretty cool, but didn't seem to fit the gameplay. Also, I haven't seen anything on Newgrounds recently besides for Portal ripoffs, which this game didn't entirely do, and Bin Laden stuff. The game was well made, but I'll stick to the real Portal games instead of a slightly different flash version. The challenges were pretty fun though.
A nice challenge.
This is a fun game when you want to put your puzzling skills to the test. It's a unique portal game where you have to know exactly which square you want to land on and where you need to jump to. An addictive game if I say so myself.
I apologize for not giving you a 10/10, but that is due to my confusions fault. Some of the levels in this game are so hard for me that I want to bash through a wall in frustration. I got stumped sometime in the second level. It sounds pathetic, but I was too lazy to think where to jump. All I could focus on was finding flaws and benefits in the game.
So now, the scores.
It isn't too much to look at, but it is a game that only has black and white... with the exception of a few colors. The character looks pretty good though, as well as the levels and flooring... great job.
To me, this is classical. The music is well made, and the sounds remind me a bit of Super Nintendo. Don't ask me why, it is just what I think in some cases. Well done.
A puzzle game is meant to be hard. Control is the most important thing in a puzzle game, and this game here should win the award of best control. Well done.
Again, my own fault for my confusion and frustration over puzzle games. I still found some of the parts to be easy, and some of the parts to be hard, and the littlest parts to drive me up the wall. But I think the difficulty to those who have incredible intelligence would have no problem beating this game. Great job.
Overall: 9/10 and 5/5. I like this for a puzzle game that I can't beat. Well done on the game.
Good day to you.
man i felt sooooo good when i finally made it... damn dude this is really good
I know which block I have to hit, but I don't know how to get a portal lined up. I am on the house level and it is starting to drive me insane
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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