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Credits & Info

May 8, 2011 | 8:17 PM EDT
  • Daily 5th Place May 9, 2011

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when fly 5 Points Jump high offscreen
p.i.g, easy as 1,2,3 25 Points Complete story mode in 3 minutes or less
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Author Comments

Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.

A and D (or left/right arrows) to move
W (or up arrow) to jump

Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu

Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D

The story mode was made in 48 hours for LD 20.

Music by Jim Peterman

5/12- added arrow key support!



Rated 2 / 5 stars May 9, 2011

After a while I just said "forget this"

I hate the controls for one I think they suck I can't get the mouse the throw out the portal where I want. Sometimes I think the game just runs on luck, I'll be doing everything I need to do correctly and just can't make the jump right. I think it's overly complicated and that ran down the fun. Oh and btw get rid of the annoying music PLEASE.


Rated 2.5 / 5 stars May 9, 2011

The idea is good...

You're on the right track, but you really need to develop it further. It's far too short, I didn't even spent a minute on it. Keep at it, you'll get better, but it needs a lot of work.


Rated 4 / 5 stars May 9, 2011


but needs more levels. right now it's only like a 3 minute game.


Rated 4 / 5 stars May 9, 2011

I just enjoyed a thoroughly well made level :)

It give it ten if graphics was slightly better.
I guess this is an awesome portal inspired 2d idea. Neat as it doesn't involve shooting 2 portals.

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Rated 4 / 5 stars May 8, 2011

Fun concept, fun gameplay!

When reading the words "portal inducing gun", I expected a 2D Portal clone. I only partially got it. p.i.g. is an interesting twist on that formula, and it includes a lot of platforming and physics puzzle that get quite devious at times- I've got a feeling I'll be working on this for a while! The inclusion of a parallel world underneath the floor gives some clever added depth to the proceedings, and some extra challenge to the puzzles.

I have to say, though, the graphics are kind of bland, and the music I found merely okay. Those factors hardly make a game, however, and p.i.g. is a very fun one!

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