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Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.
A and D (or left/right arrows) to move
W (or up arrow) to jump
Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu
Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D
The story mode was made in 48 hours for LD 20.
Music by Jim Peterman
5/12- added arrow key support!
ok, was ok to start off with, but now its just too riduculosuly hard to control.. "are you ready to bounce?" i would be if my portal lined up everytime i shot it.... just got annoying..... 2 things that would improve the game drasticly..... one, being able to pan the camera... so you can see were the portals going, so you dont waste half your time guessing were your going to end up, when you cant see all of the journey....
and 2... portal is succesful, as it doesnt frustrate u too much, one of the ways it does this, is gives you thinking time... by this, i mean if you have to jump through one portal into another etc... you can open up the portals, and they will stay open, and you can freefall for aslong as you want without losin momentum, until your ready to take a shot... with this your portal vanishes straight after you pass through so you dont get any thinking time... and thats a massive let down, seeing as its hard to move a cursor to excact positionin when moving through the air... needs more work doing
its good but
i cant really use my left hand for the wasd keys :x
i got stuck in one of the pointers
I wonder where you got this idea from :) too short actually.
I thought you'd make me leave my pig behind :( Just like the companion cube
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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