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Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.
A and D (or left/right arrows) to move
W (or up arrow) to jump
Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu
Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D
The story mode was made in 48 hours for LD 20.
Music by Jim Peterman
5/12- added arrow key support!
I have a world of warcraft mouse. (No, I don't play.)
It has a ball on the side for scrolling. Imagine playing this game with one of those balls, you play on the dollar game machines, with the bowling ball slider, you gotta push. That rolling ball thing? That's what this feels like. FFFFUUUUUUUUUUUUU-
TL;DR- Fuck this. too hard for my current equipment.
Easy to beat, but...
I really wanted to rate this lower. There weren't enough levels, even with the bonus ones. Sadly (my me rating this lowly), the game mechanics were amazing. Everything was smooth without "Ahh, I flew off the edge" smooth, and the concept was (moderatly) original. I liked how you made it that portals are essentially tunnel devices.
(FUN FACT: In 'Portal' by Valve, the Portal Gun was originally a Portal-ing Tunnel Device, as a poster in the underground of Arparature states so).
I didn't listen to audio, so I'll leave it out of the equation.
You should release a sperate level creator to make up for the lack of levels.
I can't pass the intro
Holy fuck xD.
Is hard but funny
needed to finnish it ;p + the bonus lvls, though I looped my way trough the last bonus 1 leaving the pigs behind (like others said I read now ;])
Needs a walkthrough....really really good though.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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