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rated 3.86 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

May 8, 2011 | 8:17 PM EDT

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when fly 5 Points Jump high offscreen
p.i.g, easy as 1,2,3 25 Points Complete story mode in 3 minutes or less
notorious p.i.g Secret Medal: Unlock this medal to view its details!
the pig is not a lie Secret Medal: Unlock this medal to view its details!

Author Comments

Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.

A and D (or left/right arrows) to move
W (or up arrow) to jump

Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu

Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D

The story mode was made in 48 hours for LD 20.

Music by Jim Peterman

5/12- added arrow key support!



Rated 5 / 5 stars

Is there a walkthrough??

I think i really need it? Im stuck in the 1st chamber in the "think in loops level"...


Rated 5 / 5 stars

Good stuff

Simple, fast, fun.


Rated 5 / 5 stars

Really good soundtrack, for a change.

Games these days have completely shitty music, next to their mediocre gameplay and exaggerated graphics. I've always been a fan of games by you, because it seems you pay attention to most of the concepts that other games lack :)

The music was very VERY suitable for this game and the gameplay was innovative and pretty fun :) The pig was also really cute.

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Rated 5 / 5 stars

love your games

if you play the game correctly it doesn't matter that the pigs don't stay close to you
I want to go play portal now lol

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Rated 3.5 / 5 stars

Raaage. D:

The idea of this game is very good, and for the most part actual gameplay wasn't bad. But, I'll have to agree with a few people below me that the portals need to have a larger width. Aiming is seemingly impossible in certain areas due to the fact I have to use a touch pad. There should be a mode for people who don't have a normal mouse. xD I ended up having to stop at the bouncy room actually because the momentum from my jump wasn't going through when I would try to fall down into the arrows and the aiming issue didn't help. So yes, I do have those few complaints, but great job Zillix. :D

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