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Uploaded
May 7, 2011 | 11:28 AM EDT
  • Daily 3rd Place May 8, 2011
  • Weekly 4th Place May 10, 2011

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Medals

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Finding Out Who Your REAL Friends Are 5 Points Share this game! Your REAL friends will weep for you.
Death By Slow Internet 10 Points Get 1000 points on the Preloader game. YOU MONSTER
Baby I Was Born To Survive 25 Points Pass Lady Gaga The Game without dying.
BWOOOOONG 25 Points Complete Inception The Game in under 30 seconds.
Not That Dying On Lost MEANS Dying On Lost 25 Points Pass LOST THE GAME (haha) without dying.
So Vivid And Intense 25 Points Pass Rainbows The Game without dying.
Too Soon, Finish Late 25 Points Survive Earthquakes The Game for 30 seconds.
Unzipping in the No-Fly Zone 25 Points Finish one third of the levels.
Viewer Number 301 25 Points Complete Youtube The Game in under 15 seconds.
Charged With Battery 50 Points Finish two thirds of the levels.
EVERYONE IS YOU 100 Points Unlock EVERYTHING. Now, you can play the game as your OWN character. SUCCESS.
The End The Game 100 Points Finish all the levels... Oh, but that's JUST the levels!

Author Comments

FINALIST for the Mochi Awards under MOST CREATIVE GAME and BEST SOUND
http://www.flashgamingsum mit.com/awards.html

I made Reimagine coz I was bored
SInce then my popularity's soared
But then it'll plummet
At Flash Gaming Summit
When I lose the Mochis award

=====-=====-=====

Reimagine first greets you with faceless celebrity caricatures hopping around the sides of a square, as you realize the GRAVITY of the situation. Everything around you... is part of the game.

From Super Meat Dress, to Double Rainbow Double Jumps, to The Bieber Booty Call, to iPad iGravity, to Groundbreaking Earthquakes, to Apple-ture Science ...

... To MUSICAL PARODIES such as Somewhere Are Double Rainbows, Tik Locke, and EMIN3M BIEB3R...
... To the twelve-ish cutscenes of animated havoc and hilarity...
... To the nine-ish minutes of original soundtrack...
... To the twelve medals that artificially create replay value...

... And to YOU.
The more challenges you complete, the more you can customize your own character in the CHARACTER MAKER. When all the challenges are done, you can play AS YOURSELF. IN. THE. GAME. ...And you realize...

Everything about the game... is part of you.
OHHHH DAYUMN

==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ====

Arrow keys to jump and move
Number keys to switch characters
Space is general action key.

You can reset a level through the Pause Menu, (Press P) as well as Mute, and change Quality.

And if you're still stuck after a minute of trying, don't worry, press S+K to skip the level.
It will still be there next time you come back. Waiting. Plotting. Calculating your next move, silently.

==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ====

EDIT: Misc fixes, and added two new unlockable Faces: Creeper & ZALGO.
EDIT: Level puzzles have been simplified, and character's walking speed is faster.
EDIT: You can press S+K to Skip Level after a minute of trying, because... well...
EDIT: Skip Cutscene button, misc fixes, and also FLUTTERSHY and RARITY in MCFDA12-8 and CharMaker.
EDIT: Portal Gun for the Character Maker... I can't believe I FORGOT that.

==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ====

Wallpapers, Comics, and Soundtrack:
thegame [dot] nutcasenightmare [dot] com

Reviews


sournote103sournote103

Rated 1.5 / 5 stars May 7, 2011

Might want to re-imagine your re-imagination.

I'll start off positive. The humor has not gone. You, sir, are a comedic genius.
Coding? Not so much.
Shoddy, shoddy platforming. Now, I haven't the faintest idea as to how to code a platformer in Flash, but I can do so with other programs, and let me tell you, it is VERY easy. There were too many glaring flaws in the platforming of this game to list.
Horrid controls. OH MY GOD. Many problems here. It would often lag for button pressing, so when I pressed a button (or stopped pressing a button) it would continue as if I had done no such thing. For a few seconds, which, in a platformer, is huge. Also, it would sometimes act as if I had hit a button I did not.
THE SPACE BAR. In LOST :The game: (Which, incidentally, made more sense than the show ;D) I had to mash the space bar four times in a row to transform. It then proceeded to screw me over again in BP :the game:.
Level design. The horrible, horrible level design. It was OK at first, then got marginal, then bad, then horrid. It got so bad in the second Appleture Science level that I had to QUIT. (Though I did enjoy watching Steve Jobs die repeatedly)
Icky graphics. Not a major complaint, but they looked a lot nicer the way they were. I did like the Order of the Stick-like Portal posters, though.

OVERVIEW:
GOOD
-Humor (Appleture science... Heh.)
BAD
-Graphics
VERY BAD
-Platforming
ABYSMAL
-Controls
GAME-BREAKING
-Space bar

Now, if you'll excuse me, I'll have to go play the first two :game:s to wash the horrid memory of this game from my brain.


People find this review helpful!

keeth33keeth33

Rated 1.5 / 5 stars May 8, 2011

i dont care for this

its extremely buggy and it just doesnt link to the other games you have made.



NayruuNayruu

Rated 1.5 / 5 stars May 8, 2011

The glitchiest game of the series

Lots of glitchs. Even thought the concept, as always is awesome



Altair1Altair1

Rated 1.5 / 5 stars May 8, 2011

The Rainbow Level

Ruined the game for me. How the heck are you supposed to get past the spike ball?



SleepingSheepSleepingSheep

Rated 1.5 / 5 stars May 12, 2011

Flawed.

I somehow expected something better from you, after playing :the game: and replaying :the game:.

The whole humor is gone. Even if every topic you parody is presented in a way I think 'Fuck yes, that IS true', you're relying on memes (even if they're part of the internet culture) WAY too much. This isn't one of :the game:s I've been playing before, it's just one big clusterfuck of memes. Any 4chan idiot could've done this.
And that my friend, is not funny.

Now to the gameplay.
I don't know (or care enough about) what other people think about the new gameplay mechanics, but this is fake difficulty for me.
I don't even want to try to achieve all time-based achievements. I seriously don't. Escpecially the Gaga-Meat level.
Walljump, walljump, gravity kicks in, dead, repeat.
It's frustrating.
I don't care about dying once, twice in a tough spot, but that was too much.

I know what this could've been, but what I see now just isn't good enough to be on the front page.