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Reimagine :The Game:

rated 4.43 / 5 stars
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Puzzles - Other

Credits & Info

May 7, 2011 | 11:28 AM EDT
  • Frontpaged May 7, 2011
  • Daily 3rd Place May 8, 2011
  • Weekly 4th Place May 10, 2011

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Finding Out Who Your REAL Friends Are 5 Points Share this game! Your REAL friends will weep for you.
Death By Slow Internet 10 Points Get 1000 points on the Preloader game. YOU MONSTER
Baby I Was Born To Survive 25 Points Pass Lady Gaga The Game without dying.
BWOOOOONG 25 Points Complete Inception The Game in under 30 seconds.
Not That Dying On Lost MEANS Dying On Lost 25 Points Pass LOST THE GAME (haha) without dying.
So Vivid And Intense 25 Points Pass Rainbows The Game without dying.
Too Soon, Finish Late 25 Points Survive Earthquakes The Game for 30 seconds.
Unzipping in the No-Fly Zone 25 Points Finish one third of the levels.
Viewer Number 301 25 Points Complete Youtube The Game in under 15 seconds.
Charged With Battery 50 Points Finish two thirds of the levels.
EVERYONE IS YOU 100 Points Unlock EVERYTHING. Now, you can play the game as your OWN character. SUCCESS.
The End The Game 100 Points Finish all the levels... Oh, but that's JUST the levels!

Author Comments


I made Reimagine coz I was bored
SInce then my popularity's soared
But then it'll plummet
At Flash Gaming Summit
When I lose the Mochis award


Reimagine first greets you with faceless celebrity caricatures hopping around the sides of a square, as you realize the GRAVITY of the situation. Everything around you... is part of the game.

From Super Meat Dress, to Double Rainbow Double Jumps, to The Bieber Booty Call, to iPad iGravity, to Groundbreaking Earthquakes, to Apple-ture Science ...

... To MUSICAL PARODIES such as Somewhere Are Double Rainbows, Tik Locke, and EMIN3M BIEB3R...
... To the twelve-ish cutscenes of animated havoc and hilarity...
... To the nine-ish minutes of original soundtrack...
... To the twelve medals that artificially create replay value...

... And to YOU.
The more challenges you complete, the more you can customize your own character in the CHARACTER MAKER. When all the challenges are done, you can play AS YOURSELF. IN. THE. GAME. ...And you realize...

Everything about the game... is part of you.

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Arrow keys to jump and move
Number keys to switch characters
Space is general action key.

You can reset a level through the Pause Menu, (Press P) as well as Mute, and change Quality.

And if you're still stuck after a minute of trying, don't worry, press S+K to skip the level.
It will still be there next time you come back. Waiting. Plotting. Calculating your next move, silently.

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EDIT: Misc fixes, and added two new unlockable Faces: Creeper & ZALGO.
EDIT: Level puzzles have been simplified, and character's walking speed is faster.
EDIT: You can press S+K to Skip Level after a minute of trying, because... well...
EDIT: Skip Cutscene button, misc fixes, and also FLUTTERSHY and RARITY in MCFDA12-8 and CharMaker.
EDIT: Portal Gun for the Character Maker... I can't believe I FORGOT that.

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Wallpapers, Comics, and Soundtrack:
thegame [dot] nutcasenightmare [dot] com



Rated 2 / 5 stars


Stop with the constant memes!! I get it, you can feel as though you are funny with minimum effort, but memes aren't funny! Please stop.... Otherwise, ok game. More diverse levels than the previous 2, but it sure is getting old.


Rated 4 / 5 stars

Not boring

yes a lot of bugs but still every fun , I think the most annoying bug was in the Youtube level because i was able to hold right and jump but not hold left and jump


Rated 4.5 / 5 stars

Awesome, phenomenal game!

Some bugs, though. I went through walls in both the Lost level and the Facebook level (and in that one got caught in a physics whirlpool and had to s+k). Tons of fun though. You guys are great. (:

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Rated 4.5 / 5 stars

Hold up a sec...

Did I just lose the game!?


Rated 4 / 5 stars

I for one preferred the original puzzles.

I would have liked it if you had included them in a hard mode or something; having worked so hard in the original only to have the entire game dumbed down feels kind of cheap to me. Ah well, at least I can brag that the puzzles weren't too complex for me, I guess. On to the actual review.

Overall your sense of satire remains rather witty, although it seems like you're a lot less invested in this whole shenanigan this time. The levels were certainly a lot more creative and I had a lot of fun with some of the more interesting game mechanics you came up with, and there were some truly clever pieces in there that I genuinely thought were amazing (Appleture especially, and the Beiber bit) On the other hand it does seem like it's almost going through the motions at this point; you're making the game, but the writing comes second, whereas in the last two the gameplay was very monotonous and the humour was what sold it.

Still, an excellent insallment, and a creative way to make things more interesting in what is effectively one joke made multiple times about different things, and I applaud you for it.

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