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Credits & Info

Uploaded
May 7, 2011 | 11:28 AM EDT
  • Daily 3rd Place May 8, 2011
  • Weekly 4th Place May 10, 2011

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Medals

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Finding Out Who Your REAL Friends Are 5 Points Share this game! Your REAL friends will weep for you.
Death By Slow Internet 10 Points Get 1000 points on the Preloader game. YOU MONSTER
Baby I Was Born To Survive 25 Points Pass Lady Gaga The Game without dying.
BWOOOOONG 25 Points Complete Inception The Game in under 30 seconds.
Not That Dying On Lost MEANS Dying On Lost 25 Points Pass LOST THE GAME (haha) without dying.
So Vivid And Intense 25 Points Pass Rainbows The Game without dying.
Too Soon, Finish Late 25 Points Survive Earthquakes The Game for 30 seconds.
Unzipping in the No-Fly Zone 25 Points Finish one third of the levels.
Viewer Number 301 25 Points Complete Youtube The Game in under 15 seconds.
Charged With Battery 50 Points Finish two thirds of the levels.
EVERYONE IS YOU 100 Points Unlock EVERYTHING. Now, you can play the game as your OWN character. SUCCESS.
The End The Game 100 Points Finish all the levels... Oh, but that's JUST the levels!

Author Comments

FINALIST for the Mochi Awards under MOST CREATIVE GAME and BEST SOUND
http://www.flashgamingsum mit.com/awards.html

I made Reimagine coz I was bored
SInce then my popularity's soared
But then it'll plummet
At Flash Gaming Summit
When I lose the Mochis award

=====-=====-=====

Reimagine first greets you with faceless celebrity caricatures hopping around the sides of a square, as you realize the GRAVITY of the situation. Everything around you... is part of the game.

From Super Meat Dress, to Double Rainbow Double Jumps, to The Bieber Booty Call, to iPad iGravity, to Groundbreaking Earthquakes, to Apple-ture Science ...

... To MUSICAL PARODIES such as Somewhere Are Double Rainbows, Tik Locke, and EMIN3M BIEB3R...
... To the twelve-ish cutscenes of animated havoc and hilarity...
... To the nine-ish minutes of original soundtrack...
... To the twelve medals that artificially create replay value...

... And to YOU.
The more challenges you complete, the more you can customize your own character in the CHARACTER MAKER. When all the challenges are done, you can play AS YOURSELF. IN. THE. GAME. ...And you realize...

Everything about the game... is part of you.
OHHHH DAYUMN

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Arrow keys to jump and move
Number keys to switch characters
Space is general action key.

You can reset a level through the Pause Menu, (Press P) as well as Mute, and change Quality.

And if you're still stuck after a minute of trying, don't worry, press S+K to skip the level.
It will still be there next time you come back. Waiting. Plotting. Calculating your next move, silently.

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EDIT: Misc fixes, and added two new unlockable Faces: Creeper & ZALGO.
EDIT: Level puzzles have been simplified, and character's walking speed is faster.
EDIT: You can press S+K to Skip Level after a minute of trying, because... well...
EDIT: Skip Cutscene button, misc fixes, and also FLUTTERSHY and RARITY in MCFDA12-8 and CharMaker.
EDIT: Portal Gun for the Character Maker... I can't believe I FORGOT that.

==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ==== ---- ====

Wallpapers, Comics, and Soundtrack:
thegame [dot] nutcasenightmare [dot] com

Reviews


Assassin48Assassin48

Rated 5 / 5 stars May 8, 2011

aaaaaaaaaaaaaaaaaa

froze at rainbow


People find this review helpful!

ShogsterShogster

Rated 4 / 5 stars May 8, 2011

Argh, my brain!!!

So the 'game: re-imagined'... wow, the 'game'... you know,'re-imagined'... it's like...wow.... pretty colors....

I'm sorry, my brain hurst form too muhc thikning. I played (and still do) the original and the sequel, and those were fun because they connected with me on an intellectual level. This new chapter did have a lot of good puns, blood and gore, asexual and buysexual characters, that one could definitely see that time and effort was put into making this.

The reason I only gave an A- is because of the problem solving. One can see that the creators tried to do something new and I will admit that there's a brief millisecond of satisfaction when one solves a puzzle and is awarded by the yell, the splat, the drum roll and the moral of the level, but why make people such as myself who are happy with a simplistic 'jump off of ledge' or 'grab the moneys until ledge breaks' use the other, lazy portions of our brain work? That zone is connected directly to the 'anger, frustration, self-loathing and embarrassment-that-thousands-of-peopl e-solved-this-puzzle-why-can't-you' part of my brain and it didn't make it as fun anymore. But maybe that was the point, to make losers such as myself get frustrated and jump off a ledge as well, and that's probably the REAL game.

Anyways, I have to go nurse my grey matter. Please try to simplify it next time, for the sake of my laptop which I beat out of frustration and the twelve man-bear-piglets that were kicked every time I died. Thank you.



doondekadoondeka

Rated 2.5 / 5 stars May 8, 2011

Too much.

This game was massive in it's game play, and there was a world of things to look at and get involved with.

Yet it was flawed.
In the original game, :The Game:, you simply jumped the edge of the platform and fell to your death to receive a witty remark about what just happened.
It was funny and tracked the current trends of the time.
Yet now as we move into final game, there was too much to handle to make it complimentary to the first game.
In this gave you have physics and and platforming, making somewhat like Super Meat Boy and Super Mario Galaxy 2.
It was cool until you over used it and brought it out of trend within a few levels.
It was no longer about "Ha ha, killing yourself is funny" but more like an intense platformer striving between internet humor and game play. Sadly, the trait that made it :The Game: lost, and the humor was short lived.


People find this review helpful!

iamcaleblongiamcaleblong

Rated 5 / 5 stars May 8, 2011

Its here...

The sky will open.



AXELONOAXELONO

Rated 5 / 5 stars May 8, 2011

in ono word

awesome i waitin this game get out a lot of time so awesome