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May 6, 2011 | 4:09 AM EDT
  • Daily Feature May 7, 2011
  • Weekly 2nd Place May 10, 2011

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Author Comments

Level pack for the popular tower defense game Cursed Treasure.
Take on the role as the evil overlord of the orcs, demons and the undead and protect you gems from being stolen by the righteous heroes.

(Note: This is not a full-on sequel but instead a level pack, with a set of brand new levels and a number of improvements and bug fixes.)

Try to annihilate the enemies before they grab a gem, but even if they do, you'll have a chance to stop them on their way back and save your gem.
Use your mouse. Hold SHIFT to build multiple towers or cast multiple spells.
You can also use hotkeys.

See in-game hints and tutorial for more info!

Version 1.03:
Cursed Treasure with updated graphics and 30 original levels is now available on iPad!
http://itunes.apple.com/u s/app/cursed-treasure-hd/
id483297497?ls=1&mt=8

Version 1.02:
- Fixed a bug causing eventual resetting of stats of the Meteor Expert and The Ultimate Tower achievements
- Fixed a bug causing number of the enemies killed with a single meteor to be calculated and stored as actual number reduced by 1 (appears in ver.1.01 only)
- Hint for the Excellent Defense achievement now shows actual statistic
- Added missing "%" symbols in descriptions of the Bounty Hunting and the Scorching Treasure skills

Version 1.01:
- Fixed bug: ~30% loss of mana regeneration rate when the "Attack" button is clicked

Reviews


chen52808chen52808

Rated 3.5 / 5 stars

Good game though some things not balanced

I like the restrictions on tower placement, which is what made the game interesting, though it gets slightly repetitive after a while.

Also, I dislike the poison cloud ability since it could trigger the ninja's ability and actually weaken aoe (hunter's den?) towers since the poison damage is weak late game.

Also, it would be nice to have an option to redo your whole skill tree (possibly at the cost of some xp?) since it's too much work to start a new game just to see how a different build would work.

Also, ninja's are too overpowered since they can practically get next to your gems if they survive initial towers, which almost forces either slow towers to 1shot them at the beginning or saving up mana just to meteor them, which takes a lot of variety in strategy. I'm practically saving up mana for waves with any ninjas.

Also, it seems a waste to watch as all of my frost towers shoot at a guy that's at almost no hp and waste all of their charges and another guy who's not that far behind simply walks through the frost towers without getting hit.

I'm pretty sure that the frost tree is underpowered since frenzy is the most expensive spell and getting it down from 200 to 150 is not as good as woodcutting from 100 to 50 and because of ninjas i spend most of mana on meteor. Frost towers are weak because of the above paragraph when by themselves, so it seems frost towers are either best used alone and spread out or just used as support.

Another problem seems to be that the 3 skills that increase crit, fear and radiance only seem to affect 1 of the 2 kinds of towers that actually have those stats.

Lastly, xp curve isn't optimized and balancing needs to be worked out.



hooya2hooya2

Rated 4 / 5 stars

Good game, XP rates 2 low

After quite a bit of effort I've managed to get perfect ratings on all the levels!

Like the original, this game is pretty fun and challenging, short as it is. However, also like the original, it has a bit of a balancing problem in the XP rates. I'm only level 27, but I've completely beaten the game. To get all my stats maxed out would take hours of repeating the same level for no real entertainment value. You need to either add more levels or make it easier to level up, because this is annoying.

To the guy below me who was having trouble with the last level:
I perfected it at lvl 26 by placing hunting dens on the high spots, 3 temples in the upper left, 2 hunter dens in the bottom right, and 1 crypt in the upperleftmost ice tile that i didn't have to clear (of course, I had buildings on the mana spots too). Ghosts got by my defenses constantly, but I just meteored them down. My stats were temple and hunter-den oriented, with mana and meteor support. Didn't use frenzy, and the crypt was pretty much just decoration. Be very careful to have 500 mana and meteor maxed when wave 40 rolls around, or the ghost champion will take a jewel easy.


People find this review helpful!

emo6slayer9emo6slayer9

Rated 5 / 5 stars

Great game

I love the ability to choose any level you want and also the ability to purchase upgrades and and the achievements were pretty creative.

All in all great game definitely in my book marks. :D


People find this review helpful!

SuperHero23SuperHero23

Rated 4.5 / 5 stars

Solid Work

This Was Pretty Good TBH..
The Elemental Dependency is Well Done, Diff. Then Most TLW Based Games
Nice Twist to Keep it Fresh, Smooth Game Play.
Well Done :)



Addest3Addest3

Rated 4.5 / 5 stars

Lots of fun

I love the fact that you can only place certain towers on certain elements. It really adds a very deep effect on the game play. I would give a 10 but I feel that adding at least one more element or some other aspect would complete this game. 9/10 5/5


People find this review helpful!