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One day, while you're testing a level for a developer friend of yours, you accidentally discover a hidden world inside the game. Alphaland is the story of exploring that world.
Arrow keys or WASD to move
Up/W/X/Space to jump
[Alphaland is a minimalistic platformer. It's pretty straightforward to play, so I'd rather not say too much and let you explore it yourselves. I hope you enjoy it!]
no challenge, more for story and art. for those inputs it is quite beautiful and incredible
this game is pretty trippy, i liked the whole"this game is a test" thing and u think its gonna be terrible, but then you reaalise that basically the whole thing is just one big moral
Remind me at Pokémon Red/Blue - MissingNO
With bugs you got to corrupted areas like in Alphaland.
Very, very good.
This is a fine example of a game as art. I appreciate the little notes that slowly give your little block a personality, and the uplifting message at the end - those are much too few and far between these days.
This is a good concept, but I never felt as connected or involved in the world, as I did with games like Pix Evo or Looming. I never felt a desire to fully complete it because of the game itself. The minimalism was well done, but I feel like there were a lot of missed opportunities to expand on the game world. The "park" was the only place I thought "whoa."
The concept was good, but there were a lot of missed opportunities. Expanding upon the story would've helped a lot. The environmental design was good however, esp. the save features, and the fact that I never got frustratingly lost.
Shoot swords, teleport and don't mess with the turtles
Join Marko Sharko on his first detective case!
Jump through a bustling cat city collecting fish for points.
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