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Warriors of the Portal

rated 4.46 / 5 stars
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Credits & Info

Apr 30, 2011 | 11:29 AM EDT
  • Frontpaged April 30, 2011
  • Weekly Users' Choice May 3, 2011
  • Review Crew Pick May 3, 2011
  • Daily Feature May 1, 2011

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Hail to the King 5 Points Support Pico Day
C-C-Combo Breaker 10 Points "Parry" the attack to save the Alien
Change of Perspective 10 Points Evade "A" freezing death
Erotic Bonus 10 Points Find the erotic scene in the Character Info Menu
RT I like it 25 Points Gigantor survives the battle
Screw you Asimov 25 Points Mindchamber survives the battle
Cameo I Secret Medal: Unlock this medal to view its details!
Cameo II Secret Medal: Unlock this medal to view its details!
Cameo III Secret Medal: Unlock this medal to view its details!
WTF? FTW! Secret Medal: Unlock this medal to view its details!

Author Comments

EDIT: OMG Thanks everyone for the amazing Reviews and critics, the information helps me a lot
"Deflektor" told me that he will upload the music to the Audio Portal Soon, for the peoplo who liked the soundtrack

Happy Birthday Tom, And Happy Pico Day Everyone

"The NG Characters have been locked in cells, the doors will open one by one and they must kill every oponent if they want to survive"

NOTE: About the "C-c-combor Breaker" and "Perspective change" medal, Timing is really important to unlock them, the clues are on the medal description

This movie have 2 endings, that will appear randomly (50%-50%)
Thanks for the Medal Aprooval Psycho Goldfish

I want to thanks to Jorma Poyer, Jose Ortiz, Josiah Brooks, Victor Fiore, Chris Voigt, Jeff Bandelin and Jose Ferrin. This was a freaking amazing experience doing this movie during this months. I hope to see you all on PicoDay2012

Technical Information
-Modeling Time: 6months
-Animation Time: 4 months

Software used:
-Autodesk 3D Studio Max (Modeling and Animation)
-Vray (Rendering)
-Adobe After Effects (Compositing)
-Adobe Photoshop (Textures)
-Adobe Premiere (Editing)
-Adobe Soundbooth (Audio)



Rated 2.5 / 5 stars

Read Before You Dismiss

Okay, so I'm probably going to make myself incredibly unpopular with this review. Then again, maybe Newgrounds' users will acknowledge that not everyone has to have the same opinion, so long as they back it up well. Maybe...

First off, the presentation was exemplary. The CGI graphics were beautiful, making this one of the most visually appealing films on Newgrounds. Music was spot on too, as was the voice acting - from the character creators in many cases, no less! That gave the whole project a bit of a Smash Bros. feel. It's nothing less than I'd expect from 4 months' development, but the time has paid off.

But here's the thing. You had all of these wonderful and wildly differing characters at your disposal, and you didn't do much with them. Yes, we got to see them prancing around the maze to differing extents (Darnell was on screen for - what, three seconds?), but none of them really feel built upon. Possibly the exceptions are the Tankmen and Gooseman (and... the character who appears at the end - well, one end), and even then a few lines of dialogue weren't enough to bring these people to life.

Perhaps I shouldn't want characterisation from a film that states from the off that it's about fights to the death. In which case, I'll pick up on the fact that there was only one battle which was processed in any detail. The rest were one-shots. Yes, I know you had a plethora of characters and not enough time, but you could have left out a few and worked harder on the ones you had left.

And while we're talking about battles, it seems a little odd that the (brilliantly staged, I must acknowledge) final battle was between two of the less prolific characters, when having P-Bot square off against Nene, say, would have felt a lot more representative of Newgrounds. Maybe that's because you were working closely with JohnnyUtah and MindChamber, but... I dunno. The battle was flawless otherwise, a great example of character modelling and CGI, but the character choice made it feel somewhat lacking.

In the end, what I'm trying to say is that sometimes, less is more. The multitude of beloved faces and the exceptional atmosphere creation got in the way of any sort of development or satisfying action. Maybe if you'd stopped trying so hard to make it epic you'd have given us (well, me) something that still wowed while also having some depth behind it.

(No, I haven't mentioned the Easter eggs or the double ending. I think the fact that I can't be bothered to rewatch the film for them says enough.)

Lots of people find this review helpful!


Rated 2.5 / 5 stars


why does it take so long to load?i quit


Rated 2.5 / 5 stars

I don't want to be the bad guy :)

But I cannot say this suites on a flash portal side anyway.

1. it is mainly just a video-file played in a flash player (better off in YouTubes)
2. the medal system and the menu (maybe the credits) are the only flash parts
3. loved to see the video in HD, not with so much artefacts (a link to a HD version would have been fine)
4. the 3D motions look a little bit "clumsy" to me
5. the music is not epic enough for the content

1. content sticks absolutely to NG (therefore the above corresponding minus are "little" ones for me)
2. absolutely nice lighting and model creation (technical good, improve it and it can become as good as professional work, there is no far way to go)
3. stunning piece of work in the overall view (thats y a 3/5 at least)

Therefor I can't give it such a high rating like others - at last there are my honorable opinions and I wanted to be true :)


Rated 2.5 / 5 stars

I'm taking away 2.5 stars because you killed the best characters Dad , Hank , the Tankmen , and Larry because of Pico . you assholes !!!!!! but it was still a good video.


Rated 2.5 / 5 stars


I hate to break the consensus... well actually, no, I don't. You see, unlike everybody else in the fucking world, I'm not about to throw endless praise at something I didn't think met a standard.

Here's the thing, the fights, with the exception of the fight between Gigantor & MindChamber, were all uninteresting, unentertaining, ended way too fast & sometimes didn't even meet a conclusion. Such as the fight between Hank & Nene, what happened? How did Nene overpower & kill Hank? Did Hank die at all? Was it Hank that got squashed underneath Mindchambers hand? Was it Hank who was defeated by P-Bot? What ever happened to Sera & how did P-Bot come to be defeated? Was it Sera who defeated him & was in turn killed by the Tankmen? What was Larry's fate? What happened to Darnell? Where did they go? Did they fight each other? Did either of them fight Hank? Did Hank fight Sera at any given point? Why are there so many plotholes? What the fuck is going on that I'm NOT getting to see?

Any interesting fight only receives 15 seconds of screen time before cutting to another scene entirely for 15 seconds before rinsing and repeating. I don't like that, I don't like being left on a cliff hanger to wonder what the fight was like when I'm supposed to be seeing first hand what the fight is like. Famous and beloved characters like Hank and Sera only receive a mere cameo of 5 seconds before disappearing for the rest of the movie's duration to make room for mascot characters who, albeit get more time than any other character, barely have any screen time at all.

I understand that this movie is a short, but the only fight that was interesting to watch was the one between Mindchamber & Gigantor because you actually got to watch them brawl; the rest of it was like a montage scene from a Rocky movie; only ever showing us a fraction of what really happened. Only in the Rocky movies, it gave us the best parts of what happened during that time, where you just gave us barely the beginning of each fight before showing us the beginning of another.

I understand that the rest of the world is easily impressed by this, for no other reason than the CGI. However, I am never impressed by 3D graphics compressed into an FLV file, however good they look. As afor mentioned by other users before me, the action is slow paced for the most part; characters jump, punch & kick as though they were submerged under water.

I also have one other problem, what's the point of altering the course of a fight, say like the fight between Fcuk+Castle Crasher, if it doesn't alter the end result of the movie? It's not like I'll end up with Darnell+Hank brawling at the end instead of Gigantor+Mindchamber, so why not give options to determine who wins which fight if it'll continue following the same linear storyline it would with or without those options?

It was nicely presented and showed promise at first, but then it just took a dive. I did enjoy the erotic scene A.K.A. the 2girls1cup reaction video[s] parody.



Click the link that leads to the Pico Day page at the beginning menu.


When Darnell+Alien Homonid are fighting, mash down your arrow keys & the Q-W-E-A-S-D-F-R-Z-X-C-V keys as much as you can with your left hand.


Same principle as the combo breaker achievement, with the exception on hitting the arrow keys; that's not necessary.


Click Sera's icon twice in the character bios menu.


When Gigantor and Mindchamber enter the open arena, press the Y key to jump to the conclusion of their fight & hold down the G key until Gigantor wins.


When Gigantor and Mindchamber enter the open arena, press the Y key to jump to the conclusion of their fight & hold down the M key until Mindchamber wins.


When Red Baron & Gigantor fight, click Barons sword.


Click on the bug that appears beneath the sofa in the Erotic Scene.


Click Baron's cleaver at the Erotic scene.


Click Pico's head when he appears at the end.

This review is insanely well received!