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Newgrounds: Retaliation

Score:
rated 3.51 / 5 stars
Views:
124,279 Views
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Genre:
Action - Shooter - Run 'n Gun
Tags:
pico
picoday2011

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Credits & Info

Uploaded
Apr 30, 2011 | 10:29 AM EDT
File Info
Game
3.4 mb

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Locked Medal
3 Bronze Skulls 25 Points Get Bronze or better on all 3 Arenas
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3 Silver Skulls 50 Points Get Silver or better on all 3 Arenas
Locked Medal
3 Gold Skulls 100 Points Get Gold or better on all 3 Arenas
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3 Platinum Skulls 100 Points Get Platinum or better on all 3 Arenas
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Author Comments

Angry Faic is leading a group of misfits and miscreants through Newgroundsville! Take control of Pico and put an end to their reign of terror! Fight in one of 3 different Arenas for as long as you can. Go for the highest score on the leaderboards or just try to get past 10 waves to get a Platinum medal for that level.

Blast different types of Villains from different Newgrounds flash games and movies; Uber Kids from Pico, Thingy Majigs from Chibi Knight, FBI agents from Alien Hominid and the Spiders from The Fancy Pants Adventures.

Get power-ups, jump up walls and slide around and shoot the enemies behind you Action Movie style! There are a selection of ways to go about navigating the Arenas and killing your foes.

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Patch v1.1 (12/May/2011):
- Lowered Platinum requirement for Arenas down to Wave 8 (instead of 10).
- Lowered "requirement" for Secret Medal (Hint: you must complete a certain "special" wave).
- Added the ability to shoot while in the air.
- Added menu for customising controls (press [S] while near Tom in the main area).
- Fixed fast fingers so it works while on walls and running.
- Made shooting while running faster.
- Increased Power-up drop chance to 20% (up from 15%).
- Increased Uber Kids run speed slightly.

Reviews


shutup868shutup868

Rated 3 / 5 stars May 7, 2011

I liked the concept of the game...

But sadly, the waves were just really boring. I kinda thought to myself, "You know, this game would be a lot cooler if there were enemies all around that don't spawn randomly, and that i have to be in like stealth mode to take them out." I think it would be waaay better if the enemies weren't always aware of where i am.


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AuraGazmAuraGazm

Rated 3 / 5 stars May 2, 2011

played for about 30 mins

then i had a spider enemy get glitched up in the game corner, unable to continue. so that ruined it for me~ not bad, fluid animations on pico were nice but pretty standard overall. 6/10



davithetankmandavithetankman

Rated 3 / 5 stars May 1, 2011

average

i won't go as far as to call it mediocer but come on man is there a jump button somewere i mean that kinda kills the control along with the just delay of the runing it's not impresive but it does have it's own perks just play the game and you'll see.



darkcomet24darkcomet24

Rated 3 / 5 stars April 30, 2011

clunky

It was slow, repetitive, the controls were terrible but it has potential


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PikaRoboPikaRobo

Rated 3 / 5 stars May 2, 2011

Sorry.

Well, I'm afraid you've blown it, as many others have said. Unlike a lot of other people though I played through the whole first 10 waves, it pained me to do it but I tried what I can do. And then I fucking died on the last wave. Everyone has the same complaints, and I advice you fix them. No, I don't mean make a new and improved one next year, I mean as soon as you can. I wasn't keeping track of time but I must have been playing for roughly half an hour on the first level. That is WAY too long for a game where you get no upgrades, stay on the same layout and see the same four enemies all over again.

If you been playing the game for as long as I have you get used to it's controls, so those who complain about that are just impatient. However, the controls ARE really annoying, and they could have been better. Another thing that pissed me off is that you take damage when you fall. In a game about SURVIVING AGAINST WAVES OF ENEMIES. That feature does NOT belong in this type of game, even by itself it's a lame gimmick.

The number of enemies to kill may look small on paper, but for this, it just isn't. I have no idea what to say at this point but going through waves just takes way too fucking longer than necessary. You need to learn that there is a difference between adding challenge, and making the gameplay purposely shitty in attempt to gain that. You are not being any more "challenge" by removing an upgrade system, falling and taking damage, and adding extra momentum. In doing that, you have made a boring, repetitive game with nothing to compliment it's art style. The art is ok, and luckily I found no glitches, but do you think that's good enough to save it? The reason I died was do to some very, very bad luck, but in general, the game is too easy to even die! So I guess by your logic, the longer you make each and every wave, the "harder" you think it gets. This backfired on you, as you made the game so long, you made people hate. Congratulations.

For all of these bad complaints, I think I might know what the problem is. I looked on both of your medal scores and noticed that NEITHER of you have the medals for your own game. That explains a lot, it tells me that the two of you never tested it all the way through. Have you done so, instead of probably just moved and shot around to make sure everything worked fine, you immediately would have noticed that any one sane enough to get passed Wave 3 takes just way too god damn long to get anywhere. You should have tested the game yourself (or atleast hire someone to beta test it) and realized just how repetitive it was, if say you did test it 100%, your a lier. If you don't know how to add a shop/upgrade system: LEARN TO. If you didn't have enough time: FIX IT NOW. (Or at least make the upgrades permanent untill you get a new one for god sakes!)

The worst part? The amount these medals are worth are fucking shit. You shouldn't torture people if you give such a low reward.

Here's a list of some options, which I recommend that you do at least one if you know whats good for you.
1. Lower the amount of enemies towards the end.
2. Raise the medal scores.
3. Add something that would make people want to keep playing.

So to you, and to anyone else who adds medals onto their future projects, test your fucking games.

150threview!


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