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Apr 27, 2011 | 3:04 AM EDT

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Author Comments

Hi my name is Arty McArtson, I am a first year art major at the Art Institute of Williamsburg. I just took my first intro to philosophy course last semester, and now I understand everything about the world! Please enjoy my new postmodern piece, Dear Diary. It is a subtle yet poignant criticism of the modern "doggy dog" society we live in. I hope you enjoy it, and, if you don't, it's probably just too deep for you!

WASD and/or arrow keys move in most cases. The mouse is used to look. Other controls are generally specified or obvious.

Reviews


The1stVolcThe1stVolc

Rated 4 / 5 stars May 2, 2011

Lol

The funniest part was trying to get the character up the stairs, which I apparently fail miserably at. Good game, though


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Alter-nativeAlter-native

Rated 3.5 / 5 stars May 2, 2011

A Just As Shitty Review

I like how in this game, you play as a self-aware/self loathing corporate sellout who everyone hates, including his own family. He goes to work for a company that literally gets away with murder, and contemplates about killing himself, and when he goes to kill himself, its one of those shadow clone fights. And if he loses, it because he "contemplated on his life." What I find interesting though is that I think this guy's life is common amongst the typical yuppie family that runs the country... Into the ground.

Other things I noticed that truly make this game the parody it is. I noticed that the diary claims that everyday is the same day, even so that something different pops up in the background. Then there's 8 bit style and references to Mario and Sonic for no other purpose than shouting out "HEY! THESE WERE GAMES FROM MY CHILDHOOD! MY GENERATION YO!" And then there are those numerous quotes (Possible miscredited too) that "try" to add an air of meaningfulness, but just fog the thing up with more pretentiousness. Also the deliberately awkward controls like in the innocent bystander shooter sequences. The game even lampshades the awkward controls by having your character fall down the stairs comically if he doesn't look up/down properly. Then there's absurd stuff like that giant head that was probably thrown in there just to be "postmodern."

The interesting thing about it is that I actually like some art games on this site. I agree with the statement you wrote explaining how the recent "flixel" software has encouraged people to not put as much effort into making their games. Yet, they think if they make the plot confusing or obscurantist then, GASP! It will have a deeper meaning! Some of the art games I've actually enjoyed here was stuff like "Depict1", "Free Will", "Psychosomnium"(Which was just fun, once you learned to work it.) , and "K.O.L.M."(which while I didn't find that deep, I brought out an emotional response from me). Then there's stuff that straddles the line like "One Chance" which I admit brought out an emotional response from me enough to make me nuke my hard drive of saved data from NG to get a good ending, yet, I feel as if it did not have to do that. But if there was one "garbage art game" I bet you've played or have heard of, is "Why This?" Which as I sum it up, "The tale of a drunken hillbilly finding out he killed his wife, and then killing himself. Told with 8-bit graphics". I'm not kidding, there were noticeable typos and one of the achievements is awarded to you if you wait two hours or something. I just opened up another tab and read interesting articles from tvTropes and Cracked for that one.


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PsychoPop responds:

I'll have to check some of those games you mentioned out. Thanks for the review!


AustinBreedAustinBreed

Rated 3 / 5 stars May 1, 2011

good job kid

but raitendo beat you to the punch.



MendrakeMendrake

Rated 1 / 5 stars May 1, 2011

A bit funny, but at the expense of others.

Personally, I enjoy many art games. I also often enjoy satire. To me, this appears to be well made trolling. In your description you imply that art games are stuck up, yet you cannot seem to grasp that some people like thinking about things like art games. People can like what they want, it doesent matter if you dont understand WHY they like it. I have no problelm with people not understanding a message, a playstyle, or whatever. I enjoy the game, and if you dont you dont have to play it. people make art games because they like them, just because you dont see the point doesent mean the game is worthless. I cannot stand to play the majority of racing games, but I dont have a grudge against them. Surely there is a more productive way to use your time and skills than to tell others that what they make sucks?


PsychoPop responds:

But isn't that what you're doing in this review?


TheWanderingFishTheWanderingFish

Rated 5 / 5 stars May 1, 2011

I love it..

but I have no idea why.. =P


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