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Everything Start to Fall

rated 4.30 / 5 stars
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Adventure - Other

Credits & Info

Apr 25, 2011 | 7:04 PM EDT

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Author Comments

***Fixing pause bug*** shouldn't take more than 12 hours :)

Game about life and its unavoidable end, death and the things that could happen in between.



Rated 2.5 / 5 stars

Game screen seems to be cut off?

I'm not sure if its just the browser I am using (firefox 4) or a bug or something, but the right half of the game seems to be missing. The instructions also seem to be a bit cut off.


Rated 2.5 / 5 stars

I agree with the "useless" guy below

This game really does beat you over the head with shallow and unprofound symbolism. I do disagree on the fact that art games are all useless, and I also disagree that flash is not a medium for art, but just because something has simplistic gameplay and symbols may make it an art game, it does make it a _good_ art game. Art games have to teach you something, or make you think about something you haven't before. If you haven't contemplated the future, marriage life death and all, then you probably haven't hit thirteen yet. For the rest of us, this is kinda lame stuff. Art is controversy. Don't give us some basic truth of life, give us something to talk about.

That's my opinion.

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Rated 2.5 / 5 stars


It was ok, But kind of stale.


Rated 2.5 / 5 stars


it was good i guess...good idea...but very basic graphics and thats what this game is looking at pictures while you jump on floating boxes...lots of room to improve.


Rated 2.5 / 5 stars

Nothing new at all.

It's basically telling you exactly what a generic, cookie-cutter American consumerist life is like. Something everybody here already knows. The people giving this game 10's in the rating and 5's in the rest, they obviously do not recognize a generic art game when they see one.
I admit I had fun with the pathing and stuff, but the only branch you give us is whether to have a drug-filled happy-go-lucky teenage life, or to be a super nerd and be good and stuff. The linearity of the whole thing could be fixed while portraying a greater message that no matter what great feats you accomplish and whatever you choose to do, you always end up the same way; it only matters how fast you get there. However, you only give us the choice of growing up in a cookie-cutter family, living a cookie-cutter childhood, then choosing between two lifestyles which lead to the same cookie-cutter university, getting married, then getting old and dying in a wheelchair.
Of course my post here will not have any moving force; This game wasn't even made by a Newgrounds artist. It was made by a guy on MoFunZone, and brought here by their account.

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